Merge branch 'master' of https://github.com/SDLash3D/xash3d-android-project
This commit is contained in:
commit
08f1b882c8
1 changed files with 4 additions and 8 deletions
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@ -102,11 +102,7 @@ public class SDLActivity extends Activity {
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protected String[] getLibraries() {
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return new String[] {
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"SDL2",
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// "SDL2_image",
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// "SDL2_mixer",
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// "SDL2_net",
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// "SDL2_ttf",
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"touchcontrols",
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"touchcontrols"
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"xash"
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};
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}
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@ -331,7 +327,7 @@ public class SDLActivity extends Activity {
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if (!SDLActivity.mIsPaused && SDLActivity.mIsSurfaceReady) {
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SDLActivity.mIsPaused = true;
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SDLActivity.nativePause();
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mSurface.enableSensor(Sensor.TYPE_ACCELEROMETER, false);
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//mSurface.enableSensor(Sensor.TYPE_ACCELEROMETER, false);
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}
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}
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@ -1027,7 +1023,7 @@ View.OnKeyListener, View.OnTouchListener, SensorEventListener {
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requestFocus();
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setOnKeyListener(this);
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setOnTouchListener(this);
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enableSensor(Sensor.TYPE_ACCELEROMETER, true);
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//enableSensor(Sensor.TYPE_ACCELEROMETER, true);
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}
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public Surface getNativeSurface() {
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@ -1117,7 +1113,7 @@ View.OnKeyListener, View.OnTouchListener, SensorEventListener {
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// Start up the C app thread and enable sensor input for the first time
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final Thread sdlThread = new Thread(new SDLMain(), "SDLThread");
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enableSensor(Sensor.TYPE_ACCELEROMETER, true);
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//enableSensor(Sensor.TYPE_ACCELEROMETER, true);
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sdlThread.start();
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// Set up a listener thread to catch when the native thread ends
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