filesystem: re-enable folder check for array returned by listdirectory with dirs_only set to true
According to glibc manual, not all filesystems support it and some might return DT_UNKNOWN.
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cfebb3e1d6
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1907485895
1 changed files with 1 additions and 7 deletions
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@ -262,7 +262,7 @@ void listdirectory( stringlist_t *list, const char *path, qboolean dirs_only )
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while(( entry = readdir( dir )))
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{
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// FIXME: this is a BSD extension, add check to wscript
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if( dirs_only && entry->d_type != DT_DIR )
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if( dirs_only && entry->d_type != DT_DIR && entry->d_type != DT_UNKNOWN )
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continue;
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stringlistappend( list, entry->d_name );
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@ -1517,10 +1517,8 @@ static void FS_ValidateDirectories( const char *path, qboolean *has_base_dir, qb
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for( i = 0; i < dirs.numstrings; i++ )
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{
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#if 0 // re-enable if target doesn't support filtering directories only (missing d_type in struct dirent)
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if( !FS_SysFolderExists( dirs.strings[i] ))
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continue;
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#endif
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if( !Q_stricmp( fs_basedir, dirs.strings[i] ))
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*has_base_dir = true;
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@ -1607,10 +1605,8 @@ qboolean FS_InitStdio( qboolean unused_set_to_true, const char *rootdir, const c
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for( i = 0; i < dirs.numstrings; i++ )
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{
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#if 0 // re-enable if target doesn't support filtering directories only (missing d_type in struct dirent)
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if( !FS_SysFolderExists( dirs.strings[i] ))
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continue;
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#endif
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if( FI.games[FI.numgames] == NULL )
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FI.games[FI.numgames] = Mem_Malloc( fs_mempool, sizeof( *FI.games[FI.numgames] ));
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@ -1632,10 +1628,8 @@ qboolean FS_InitStdio( qboolean unused_set_to_true, const char *rootdir, const c
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{
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int j;
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#if 0 // re-enable if target doesn't support filtering directories only (missing d_type in struct dirent)
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if( !FS_SysFolderExists( dirs.strings[i] ))
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continue;
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#endif
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// update gameinfo from rwdir, if it's newer
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// with rodir we should never create new gameinfos anymore,
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