filesystem: when shutting down, clean up gameinfo pointers and total games count
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1 changed files with 5 additions and 0 deletions
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@ -1729,12 +1729,17 @@ FS_Shutdown
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void FS_ShutdownStdio( void )
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{
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int i;
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// release gamedirs
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for( i = 0; i < FI.numgames; i++ )
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{
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if( FI.games[i] )
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{
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Mem_Free( FI.games[i] );
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FI.games[i] = NULL;
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}
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}
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FI.numgames = 0;
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FS_ClearSearchPath(); // release all wad files too
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Mem_FreePool( &fs_mempool );
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