vid_sdl: fix incorrect video modes list length

This commit is contained in:
Alibek Omarov 2018-10-10 23:36:34 +03:00
parent 4ced29ee8f
commit 216b4f4147
2 changed files with 4 additions and 3 deletions

View file

@ -208,7 +208,7 @@ vidmode_t R_GetVideoMode( int num )
{
static vidmode_t error = { NULL };
if( !vidmodes || num < 0 || num > R_MaxVideoModes() )
if( !vidmodes || num < 0 || num >= R_MaxVideoModes() )
{
error.width = glState.width;
error.height = glState.height;
@ -223,6 +223,7 @@ static void R_InitVideoModes( void )
int displayIndex = 0; // TODO: handle multiple displays somehow
int i, modes;
num_vidmodes = 0;
modes = SDL_GetNumDisplayModes( displayIndex );
if( !modes )