engine: menu_int: expose TF_EXPAND_SOURCE imagelib flag
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@ -30,6 +30,7 @@ typedef int HIMAGE; // handle to a graphic
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#define PIC_NEAREST (1<<0) // disable texfilter
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#define PIC_KEEP_SOURCE (1<<1) // some images keep source
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#define PIC_NOFLIP_TGA (1<<2) // Steam background completely ignore tga attribute 0x20
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#define PIC_EXPAND_SOURCE (1<<3) // don't keep as 8-bit source, expand to RGBA
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// flags for COM_ParseFileSafe
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#define PFILE_IGNOREBRACKET (1<<0)
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