engine: soundlib: different Ogg sound formats split to separate files

This commit is contained in:
SNMetamorph 2024-11-30 23:13:10 +04:00 committed by Alibek Omarov
parent 99acd64203
commit 2ad5066271
4 changed files with 204 additions and 139 deletions

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@ -0,0 +1,68 @@
/*
ogg_filestream.c - helper struct for working with Ogg files
Copyright (C) 2024 SNMetamorph
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#include "ogg_filestream.h"
#include "soundlib.h"
#include <string.h>
void OggFilestream_Init( ogg_filestream_t *filestream, const char *name, const byte *buffer, size_t filesize )
{
filestream->name = name;
filestream->buffer = buffer;
filestream->filesize = filesize;
filestream->position = 0;
}
size_t OggFilestream_Read( void *ptr, size_t blockSize, size_t nmemb, void *datasource )
{
ogg_filestream_t *filestream = (ogg_filestream_t*)datasource;
size_t remain = filestream->filesize - filestream->position;
size_t dataSize = blockSize * nmemb;
// reads as many blocks as fits in remaining memory
if( dataSize > remain )
dataSize = remain - remain % blockSize;
memcpy( ptr, filestream->buffer + filestream->position, dataSize );
filestream->position += dataSize;
return dataSize / blockSize;
}
int OggFilestream_Seek( void *datasource, int64_t offset, int whence )
{
int64_t position;
ogg_filestream_t *filestream = (ogg_filestream_t*)datasource;
if( whence == SEEK_SET )
position = offset;
else if( whence == SEEK_CUR )
position = offset + filestream->position;
else if( whence == SEEK_END )
position = offset + filestream->filesize;
else
return -1;
if( position < 0 || position > filestream->filesize )
return -1;
filestream->position = position;
return 0;
}
long OggFilestream_Tell( void *datasource )
{
ogg_filestream_t *filestream = (ogg_filestream_t*)datasource;
return filestream->position;
}

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@ -0,0 +1,35 @@
/*
ogg_filestream.h - helper struct for working with Ogg files
Copyright (C) 2024 SNMetamorph
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#ifndef OGG_FILESTREAM_H
#define OGG_FILESTREAM_H
#include "xash3d_types.h"
#include <stdint.h>
typedef struct ogg_filestream_s
{
const char *name;
const byte *buffer;
size_t filesize;
size_t position;
} ogg_filestream_t;
void OggFilestream_Init( ogg_filestream_t *filestream, const char *name, const byte *buffer, size_t filesize );
size_t OggFilestream_Read( void *ptr, size_t blockSize, size_t nmemb, void *datasource );
int OggFilestream_Seek( void *datasource, int64_t offset, int whence );
long OggFilestream_Tell( void *datasource );
#endif // OGG_FILESTREAM_H

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@ -0,0 +1,99 @@
/*
snd_ogg_opus.c - loading and streaming of Ogg audio format with Opus codec
Copyright (C) 2024 SNMetamorph
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#include "soundlib.h"
#include "crtlib.h"
#include "ogg_filestream.h"
#include <opusfile.h>
#include <string.h>
#include <stdint.h>
static int OpusCallback_Read( void *datasource, byte *ptr, int nbytes )
{
return OggFilestream_Read( ptr, 1, nbytes, datasource );
}
static opus_int64 OpusCallback_Tell( void *datasource )
{
return OggFilestream_Tell( datasource );
}
static const OpusFileCallbacks op_callbacks_membuf = {
OpusCallback_Read,
OggFilestream_Seek,
OpusCallback_Tell,
NULL
};
/*
=================================================================
Ogg Opus decompression
=================================================================
*/
qboolean Sound_LoadOggOpus( const char *name, const byte *buffer, fs_offset_t filesize )
{
long ret;
ogg_filestream_t file;
OggOpusFile *of;
const OpusHead *opusHead;
size_t written = 0;
if( !buffer )
return false;
OggFilestream_Init( &file, name, buffer, filesize );
of = op_open_callbacks( &file, &op_callbacks_membuf, NULL, 0, NULL );
if( !of ) {
Con_DPrintf( S_ERROR "%s: failed to load (%s): file reading error\n", __func__, file.name );
return false;
}
opusHead = op_head( of, -1 );
if( opusHead->channel_count < 1 || opusHead->channel_count > 2 ) {
Con_DPrintf( S_ERROR "%s: failed to load (%s): unsuppored channels count\n", __func__, file.name );
return false;
}
// according to OggOpus specification, sound always encoded at 48kHz sample rate
// but this isn't a problem, engine can do resampling
sound.channels = opusHead->channel_count;
sound.rate = 48000;
sound.width = 2; // always 16-bit PCM
sound.type = WF_PCMDATA;
sound.flags = SOUND_RESAMPLE;
sound.samples = op_pcm_total( of, -1 );
sound.size = sound.samples * sound.width * sound.channels;
sound.wav = (byte *)Mem_Calloc( host.soundpool, sound.size );
// skip undesired samples before playing sound
if( op_pcm_seek( of, opusHead->pre_skip ) < 0 ) {
Con_DPrintf( S_ERROR "%s: failed to load (%s): pre-skip error\n", __func__, file.name );
return false;
}
while(( ret = op_read( of, (opus_int16*)(sound.wav + written), (sound.size - written) / sound.width, NULL )) != 0 )
{
if( ret < 0 ) {
Con_DPrintf( S_ERROR "%s: failed to load (%s): compressed data decoding error\n", __func__, file.name );
return false;
}
written += ret * sound.width * sound.channels;
}
op_free( of );
return true;
}

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@ -1,5 +1,5 @@
/* /*
snd_ogg.c - loading and streaming of Ogg format with Vorbis/Opus codec snd_ogg_vorbis.c - loading and streaming of Ogg audio format with Vorbis codec
Copyright (C) 2024 SNMetamorph Copyright (C) 2024 SNMetamorph
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@ -16,87 +16,18 @@ GNU General Public License for more details.
#include "soundlib.h" #include "soundlib.h"
#include "crtlib.h" #include "crtlib.h"
#include "xash3d_mathlib.h" #include "xash3d_mathlib.h"
#include <ogg/ogg.h> #include "ogg_filestream.h"
#include <vorbis/codec.h> #include <vorbis/codec.h>
#include <vorbis/vorbisfile.h> #include <vorbis/vorbisfile.h>
#include <opusfile.h>
#include <string.h> #include <string.h>
#include <stdint.h> #include <stdint.h>
typedef struct ogg_filestream_s
{
const char *name;
const byte *buffer;
size_t filesize;
size_t position;
} ogg_filestream_t;
typedef struct vorbis_streaming_ctx_s typedef struct vorbis_streaming_ctx_s
{ {
file_t *file; file_t *file;
OggVorbis_File vf; OggVorbis_File vf;
} vorbis_streaming_ctx_t; } vorbis_streaming_ctx_t;
static void OggFilestream_Init( ogg_filestream_t *filestream, const char *name, const byte *buffer, size_t filesize )
{
filestream->name = name;
filestream->buffer = buffer;
filestream->filesize = filesize;
filestream->position = 0;
}
static size_t OggFilestream_Read( void *ptr, size_t blockSize, size_t nmemb, void *datasource )
{
ogg_filestream_t *filestream = (ogg_filestream_t*)datasource;
size_t remain = filestream->filesize - filestream->position;
size_t dataSize = blockSize * nmemb;
// reads as many blocks as fits in remaining memory
if( dataSize > remain )
dataSize = remain - remain % blockSize;
memcpy( ptr, filestream->buffer + filestream->position, dataSize );
filestream->position += dataSize;
return dataSize / blockSize;
}
static int OggFilestream_Seek( void *datasource, int64_t offset, int whence )
{
int64_t position;
ogg_filestream_t *filestream = (ogg_filestream_t*)datasource;
if( whence == SEEK_SET )
position = offset;
else if( whence == SEEK_CUR )
position = offset + filestream->position;
else if( whence == SEEK_END )
position = offset + filestream->filesize;
else
return -1;
if( position < 0 || position > filestream->filesize )
return -1;
filestream->position = position;
return 0;
}
static long OggFilestream_Tell( void *datasource )
{
ogg_filestream_t *filestream = (ogg_filestream_t*)datasource;
return filestream->position;
}
static int OpusCallback_Read( void *datasource, byte *ptr, int nbytes )
{
return OggFilestream_Read( ptr, 1, nbytes, datasource );
}
static opus_int64 OpusCallback_Tell( void *datasource )
{
return OggFilestream_Tell( datasource );
}
static size_t FS_ReadOggVorbis( void *ptr, size_t blockSize, size_t nmemb, void *datasource ) static size_t FS_ReadOggVorbis( void *ptr, size_t blockSize, size_t nmemb, void *datasource )
{ {
vorbis_streaming_ctx_t *ctx = (vorbis_streaming_ctx_t*)datasource; vorbis_streaming_ctx_t *ctx = (vorbis_streaming_ctx_t*)datasource;
@ -129,13 +60,6 @@ static const ov_callbacks ov_callbacks_fs = {
FS_TellOggVorbis FS_TellOggVorbis
}; };
static const OpusFileCallbacks op_callbacks_membuf = {
OpusCallback_Read,
OggFilestream_Seek,
OpusCallback_Tell,
NULL
};
/* /*
================================================================= =================================================================
@ -304,64 +228,3 @@ void Stream_FreeOggVorbis( stream_t *stream )
Mem_Free( stream ); Mem_Free( stream );
} }
/*
=================================================================
Ogg Opus decompression
=================================================================
*/
qboolean Sound_LoadOggOpus( const char *name, const byte *buffer, fs_offset_t filesize )
{
long ret;
ogg_filestream_t file;
OggOpusFile *of;
const OpusHead *opusHead;
size_t written = 0;
if( !buffer )
return false;
OggFilestream_Init( &file, name, buffer, filesize );
of = op_open_callbacks( &file, &op_callbacks_membuf, NULL, 0, NULL );
if( !of ) {
Con_DPrintf( S_ERROR "%s: failed to load (%s): file reading error\n", __func__, file.name );
return false;
}
opusHead = op_head( of, -1 );
if( opusHead->channel_count < 1 || opusHead->channel_count > 2 ) {
Con_DPrintf( S_ERROR "%s: failed to load (%s): unsuppored channels count\n", __func__, file.name );
return false;
}
// according to OggOpus specification, sound always encoded at 48kHz sample rate
// but this isn't a problem, engine can do resampling
sound.channels = opusHead->channel_count;
sound.rate = 48000;
sound.width = 2; // always 16-bit PCM
sound.type = WF_PCMDATA;
sound.flags = SOUND_RESAMPLE;
sound.samples = op_pcm_total( of, -1 );
sound.size = sound.samples * sound.width * sound.channels;
sound.wav = (byte *)Mem_Calloc( host.soundpool, sound.size );
// skip undesired samples before playing sound
if( op_pcm_seek( of, opusHead->pre_skip ) < 0 ) {
Con_DPrintf( S_ERROR "%s: failed to load (%s): pre-skip error\n", __func__, file.name );
return false;
}
while(( ret = op_read( of, (opus_int16*)(sound.wav + written), (sound.size - written) / sound.width, NULL )) != 0 )
{
if( ret < 0 ) {
Con_DPrintf( S_ERROR "%s: failed to load (%s): compressed data decoding error\n", __func__, file.name );
return false;
}
written += ret * sound.width * sound.channels;
}
op_free( of );
return true;
}