engine: client: voice: simplify code, simplify including voice.h, do not depend on opus headers globally
Autofix few code style mistakes
This commit is contained in:
parent
e6c55107c7
commit
327dcc0293
3 changed files with 85 additions and 102 deletions
|
@ -1715,9 +1715,9 @@ void CL_ParseVoiceData( sizebuf_t *msg )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if( idx == cl.playernum + 1 )
|
if( idx == cl.playernum + 1 )
|
||||||
Voice_LocalPlayerTalkingAck();
|
Voice_StatusAck( &voice.local, VOICE_LOCALPLAYER_INDEX );
|
||||||
else
|
else
|
||||||
Voice_PlayerTalkingAck( idx );
|
Voice_StatusAck( &voice.players_status[idx], idx );
|
||||||
|
|
||||||
if ( !size )
|
if ( !size )
|
||||||
return;
|
return;
|
||||||
|
|
|
@ -14,12 +14,15 @@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
GNU General Public License for more details.
|
GNU General Public License for more details.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
#include <opus.h>
|
||||||
|
#include "common.h"
|
||||||
|
#include "client.h"
|
||||||
#include "voice.h"
|
#include "voice.h"
|
||||||
|
|
||||||
wavdata_t *input_file;
|
static wavdata_t *input_file;
|
||||||
fs_offset_t input_pos;
|
static fs_offset_t input_pos;
|
||||||
|
|
||||||
voice_state_t voice;
|
voice_state_t voice = { 0 };
|
||||||
|
|
||||||
CVAR_DEFINE_AUTO( voice_enable, "1", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "enable voice chat" );
|
CVAR_DEFINE_AUTO( voice_enable, "1", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "enable voice chat" );
|
||||||
CVAR_DEFINE_AUTO( voice_loopback, "0", FCVAR_PRIVILEGED, "loopback voice back to the speaker" );
|
CVAR_DEFINE_AUTO( voice_loopback, "0", FCVAR_PRIVILEGED, "loopback voice back to the speaker" );
|
||||||
|
@ -47,6 +50,12 @@ static void Voice_CodecInfo_f( void )
|
||||||
opus_int32 encoderBitrate;
|
opus_int32 encoderBitrate;
|
||||||
opus_int32 encoderBandwidthType;
|
opus_int32 encoderBandwidthType;
|
||||||
|
|
||||||
|
if( !voice.initialized )
|
||||||
|
{
|
||||||
|
Con_Printf( "Voice codec is not initialized!\n" );
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
opus_encoder_ctl( voice.encoder, OPUS_GET_BITRATE( &encoderBitrate ));
|
opus_encoder_ctl( voice.encoder, OPUS_GET_BITRATE( &encoderBitrate ));
|
||||||
opus_encoder_ctl( voice.encoder, OPUS_GET_COMPLEXITY( &encoderComplexity ));
|
opus_encoder_ctl( voice.encoder, OPUS_GET_COMPLEXITY( &encoderComplexity ));
|
||||||
opus_encoder_ctl( voice.encoder, OPUS_GET_BANDWIDTH( &encoderBandwidthType ));
|
opus_encoder_ctl( voice.encoder, OPUS_GET_BANDWIDTH( &encoderBandwidthType ));
|
||||||
|
@ -54,8 +63,7 @@ static void Voice_CodecInfo_f( void )
|
||||||
Con_Printf( "Encoder:\n" );
|
Con_Printf( "Encoder:\n" );
|
||||||
Con_Printf( " Bitrate: %.3f kbps\n", encoderBitrate / 1000.0f );
|
Con_Printf( " Bitrate: %.3f kbps\n", encoderBitrate / 1000.0f );
|
||||||
Con_Printf( " Complexity: %d\n", encoderComplexity );
|
Con_Printf( " Complexity: %d\n", encoderComplexity );
|
||||||
Con_Printf( " Bandwidth: " );
|
Con_Printf( " Bandwidth: %s", Voice_GetBandwidthTypeName( encoderBandwidthType ));
|
||||||
Con_Printf( Voice_GetBandwidthTypeName( encoderBandwidthType ));
|
|
||||||
Con_Printf( "\n" );
|
Con_Printf( "\n" );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -191,7 +199,7 @@ void Voice_DeInit( void )
|
||||||
voice.initialized = false;
|
voice.initialized = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
uint Voice_GetCompressedData( byte *out, uint maxsize, uint *frames )
|
static uint Voice_GetCompressedData( byte *out, uint maxsize, uint *frames )
|
||||||
{
|
{
|
||||||
uint ofs, size = 0;
|
uint ofs, size = 0;
|
||||||
|
|
||||||
|
@ -234,7 +242,29 @@ uint Voice_GetCompressedData( byte *out, uint maxsize, uint *frames )
|
||||||
return size;
|
return size;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Voice_Idle( float frametime )
|
static void Voice_StatusTimeout( voice_status_t *status, int entindex, double frametime )
|
||||||
|
{
|
||||||
|
if( status->talking_ack )
|
||||||
|
{
|
||||||
|
status->talking_timeout += frametime;
|
||||||
|
if( status->talking_timeout > 0.2 )
|
||||||
|
{
|
||||||
|
status->talking_ack = false;
|
||||||
|
Voice_Status( entindex, false );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Voice_StatusAck( voice_status_t *status, int playerIndex )
|
||||||
|
{
|
||||||
|
if( !status->talking_ack )
|
||||||
|
Voice_Status( playerIndex, true );
|
||||||
|
|
||||||
|
status->talking_ack = true;
|
||||||
|
status->talking_timeout = 0.0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Voice_Idle( double frametime )
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
|
@ -244,29 +274,11 @@ void Voice_Idle( float frametime )
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if ( voice.talking_ack )
|
// update local player status first
|
||||||
{
|
Voice_StatusTimeout( &voice.local, VOICE_LOCALPLAYER_INDEX, frametime );
|
||||||
voice.talking_timeout += frametime;
|
|
||||||
if( voice.talking_timeout > 0.2f )
|
|
||||||
{
|
|
||||||
voice.talking_ack = false;
|
|
||||||
Voice_Status( -2, false );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
for( i = 0; i < 32; i++ )
|
for( i = 0; i < 32; i++ )
|
||||||
{
|
Voice_StatusTimeout( &voice.players_status[i], i, frametime );
|
||||||
if ( voice.players_status[i].talking_ack )
|
|
||||||
{
|
|
||||||
voice.players_status[i].talking_timeout += frametime;
|
|
||||||
if ( voice.players_status[i].talking_timeout > 0.2f )
|
|
||||||
{
|
|
||||||
voice.players_status[i].talking_ack = false;
|
|
||||||
if ( i < cl.maxclients )
|
|
||||||
Voice_Status( i, false );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
qboolean Voice_IsRecording( void )
|
qboolean Voice_IsRecording( void )
|
||||||
|
@ -333,6 +345,12 @@ void Voice_Disconnect( void )
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void Voice_StartChannel( uint samples, byte *data, int entnum )
|
||||||
|
{
|
||||||
|
SND_ForceInitMouth( entnum );
|
||||||
|
S_RawEntSamples( entnum, samples, voice.samplerate, voice.width, voice.channels, data, 255 );
|
||||||
|
}
|
||||||
|
|
||||||
void Voice_AddIncomingData( int ent, const byte *data, uint size, uint frames )
|
void Voice_AddIncomingData( int ent, const byte *data, uint size, uint frames )
|
||||||
{
|
{
|
||||||
int samples = opus_decode( voice.decoder, data, size, (short *)voice.decompress_buffer, voice.frame_size / voice.width * frames, false );
|
int samples = opus_decode( voice.decoder, data, size, (short *)voice.decompress_buffer, voice.frame_size / voice.width * frames, false );
|
||||||
|
@ -353,42 +371,9 @@ void CL_AddVoiceToDatagram( void )
|
||||||
if( size > 0 && MSG_GetNumBytesLeft( &cls.datagram ) >= size + 32 )
|
if( size > 0 && MSG_GetNumBytesLeft( &cls.datagram ) >= size + 32 )
|
||||||
{
|
{
|
||||||
MSG_BeginClientCmd( &cls.datagram, clc_voicedata );
|
MSG_BeginClientCmd( &cls.datagram, clc_voicedata );
|
||||||
MSG_WriteByte( &cls.datagram, Voice_GetLoopback() );
|
MSG_WriteByte( &cls.datagram, voice_loopback.value != 0 );
|
||||||
MSG_WriteByte( &cls.datagram, frames );
|
MSG_WriteByte( &cls.datagram, frames );
|
||||||
MSG_WriteShort( &cls.datagram, size );
|
MSG_WriteShort( &cls.datagram, size );
|
||||||
MSG_WriteBytes( &cls.datagram, voice.output_buffer, size );
|
MSG_WriteBytes( &cls.datagram, voice.output_buffer, size );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
qboolean Voice_GetLoopback( void )
|
|
||||||
{
|
|
||||||
return voice_loopback.value;
|
|
||||||
}
|
|
||||||
|
|
||||||
void Voice_LocalPlayerTalkingAck( void )
|
|
||||||
{
|
|
||||||
if ( !voice.talking_ack )
|
|
||||||
{
|
|
||||||
Voice_Status( -2, true );
|
|
||||||
}
|
|
||||||
|
|
||||||
voice.talking_ack = true;
|
|
||||||
voice.talking_timeout = 0.0f;
|
|
||||||
}
|
|
||||||
|
|
||||||
void Voice_PlayerTalkingAck(int playerIndex)
|
|
||||||
{
|
|
||||||
if( !voice.players_status[playerIndex].talking_ack )
|
|
||||||
{
|
|
||||||
Voice_Status( playerIndex, true );
|
|
||||||
}
|
|
||||||
|
|
||||||
voice.players_status[playerIndex].talking_ack = true;
|
|
||||||
voice.players_status[playerIndex].talking_timeout = 0.0f;
|
|
||||||
}
|
|
||||||
|
|
||||||
void Voice_StartChannel( uint samples, byte *data, int entnum )
|
|
||||||
{
|
|
||||||
SND_ForceInitMouth( entnum );
|
|
||||||
S_RawEntSamples( entnum, samples, voice.samplerate, voice.width, voice.channels, data, 255 );
|
|
||||||
}
|
|
||||||
|
|
|
@ -17,28 +17,30 @@ GNU General Public License for more details.
|
||||||
#ifndef VOICE_H
|
#ifndef VOICE_H
|
||||||
#define VOICE_H
|
#define VOICE_H
|
||||||
|
|
||||||
#include <opus.h>
|
#include "protocol.h" // MAX_CLIENTS
|
||||||
|
|
||||||
#include "common.h"
|
|
||||||
#include "client.h"
|
|
||||||
#include "sound.h"
|
#include "sound.h"
|
||||||
#include "soundlib/soundlib.h"
|
|
||||||
#include "library.h"
|
|
||||||
|
|
||||||
extern convar_t voice_scale;
|
extern convar_t voice_scale;
|
||||||
|
|
||||||
|
typedef struct OpusDecoder OpusDecoder;
|
||||||
|
typedef struct OpusEncoder OpusEncoder;
|
||||||
|
|
||||||
|
#define VOICE_LOCALPLAYER_INDEX (-2)
|
||||||
|
|
||||||
|
typedef struct voice_status_s
|
||||||
|
{
|
||||||
|
qboolean talking_ack;
|
||||||
|
double talking_timeout;
|
||||||
|
} voice_status_t;
|
||||||
|
|
||||||
typedef struct voice_state_s
|
typedef struct voice_state_s
|
||||||
{
|
{
|
||||||
qboolean initialized;
|
qboolean initialized;
|
||||||
qboolean is_recording;
|
qboolean is_recording;
|
||||||
float start_time;
|
double start_time;
|
||||||
qboolean talking_ack;
|
|
||||||
float talking_timeout;
|
|
||||||
|
|
||||||
struct {
|
voice_status_t local;
|
||||||
qboolean talking_ack;
|
voice_status_t players_status[MAX_CLIENTS];
|
||||||
float talking_timeout;
|
|
||||||
} players_status[32];
|
|
||||||
|
|
||||||
// opus stuff
|
// opus stuff
|
||||||
OpusEncoder *encoder;
|
OpusEncoder *encoder;
|
||||||
|
@ -72,16 +74,12 @@ void CL_AddVoiceToDatagram( void );
|
||||||
void Voice_RegisterCvars( void );
|
void Voice_RegisterCvars( void );
|
||||||
qboolean Voice_Init( const char *pszCodecName, int quality );
|
qboolean Voice_Init( const char *pszCodecName, int quality );
|
||||||
void Voice_DeInit( void );
|
void Voice_DeInit( void );
|
||||||
uint Voice_GetCompressedData( byte *out, uint maxsize, uint *frames );
|
void Voice_Idle( double frametime );
|
||||||
void Voice_Idle( float frametime );
|
|
||||||
qboolean Voice_IsRecording( void );
|
qboolean Voice_IsRecording( void );
|
||||||
void Voice_RecordStop( void );
|
void Voice_RecordStop( void );
|
||||||
void Voice_RecordStart( void );
|
void Voice_RecordStart( void );
|
||||||
void Voice_Disconnect( void );
|
void Voice_Disconnect( void );
|
||||||
void Voice_AddIncomingData( int ent, const byte *data, uint size, uint frames );
|
void Voice_AddIncomingData( int ent, const byte *data, uint size, uint frames );
|
||||||
qboolean Voice_GetLoopback( void );
|
void Voice_StatusAck( voice_status_t *status, int playerIndex );
|
||||||
void Voice_LocalPlayerTalkingAck( void );
|
|
||||||
void Voice_PlayerTalkingAck( int playerIndex );
|
|
||||||
void Voice_StartChannel( uint samples, byte *data, int entnum );
|
|
||||||
|
|
||||||
#endif // VOICE_H
|
#endif // VOICE_H
|
||||||
|
|
Loading…
Add table
Reference in a new issue