Cleanup xash3d_types.h from engine-specific macros and types
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parent
787444f63d
commit
375998dffb
11 changed files with 58 additions and 58 deletions
2
3rdparty/mainui
vendored
2
3rdparty/mainui
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@ -1 +1 @@
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Subproject commit 734a6d1ca26e9ca0965aa868c69c4da5ad76ab50
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Subproject commit 695ea1be2e546a50586bc74e8d148bbe566f7931
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@ -16,19 +16,17 @@
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#include STDINT_H
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#include <assert.h>
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typedef unsigned char byte;
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typedef int sound_t;
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typedef float vec_t;
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typedef vec_t vec2_t[2];
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typedef vec_t vec3_t[3];
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typedef vec_t vec4_t[4];
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typedef vec_t quat_t[4];
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typedef byte rgba_t[4]; // unsigned byte colorpack
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typedef byte rgb_t[3]; // unsigned byte colorpack
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typedef vec_t matrix3x4[3][4];
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typedef vec_t matrix4x4[4][4];
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typedef uint32_t poolhandle_t;
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typedef uint8_t byte;
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typedef float vec_t;
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typedef vec_t vec2_t[2];
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typedef vec_t vec3_t[3];
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typedef vec_t vec4_t[4];
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typedef vec_t quat_t[4];
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typedef byte rgba_t[4]; // unsigned byte colorpack
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typedef byte rgb_t[3]; // unsigned byte colorpack
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typedef vec_t matrix3x4[3][4];
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typedef vec_t matrix4x4[4][4];
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typedef uint32_t poolhandle_t;
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#undef true
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#undef false
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@ -39,18 +37,10 @@ typedef enum { false, true } qboolean;
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typedef int qboolean;
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#endif
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typedef uint64_t longtime_t;
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#define MAX_STRING 256 // generic string
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#define MAX_INFO_STRING 256 // infostrings are transmitted across network
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#define MAX_SERVERINFO_STRING 512 // server handles too many settings. expand to 1024?
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#define MAX_LOCALINFO_STRING 32768 // localinfo used on server and not sended to the clients
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#define MAX_SYSPATH 1024 // system filepath
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#define MAX_VA_STRING 1024 // string length returned by va()
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#define MAX_PRINT_MSG 8192 // how many symbols can handle single call of Con_Printf or Con_DPrintf
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#define MAX_TOKEN 2048 // parse token length
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#define MAX_MODS 512 // environment games that engine can keep visible
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#define MAX_USERMSG_LENGTH 2048 // don't modify it's relies on a client-side definitions
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#define MAX_STRING 256 // generic string
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#define MAX_VA_STRING 1024 // compatibility macro
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#define MAX_SYSPATH 1024 // system filepath
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#define MAX_MODS 512 // environment games that engine can keep visible
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#define BIT( n ) ( 1U << ( n ))
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#define BIT64( n ) ( 1ULL << ( n ))
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@ -209,35 +199,16 @@ _inline float LittleFloat( float f )
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#endif
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typedef unsigned int dword;
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typedef unsigned int uint;
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typedef unsigned long ulong;
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typedef char string[MAX_STRING];
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typedef struct file_s file_t; // normal file
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typedef struct stream_s stream_t; // sound stream for background music playing
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typedef off_t fs_offset_t;
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typedef unsigned int dword;
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typedef unsigned int uint;
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typedef char string[MAX_STRING];
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typedef off_t fs_offset_t;
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#if XASH_WIN32
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typedef int fs_size_t; // return type of _read, _write funcs
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typedef int fs_size_t; // return type of _read, _write funcs
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#else /* !XASH_WIN32 */
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typedef ssize_t fs_size_t;
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typedef ssize_t fs_size_t;
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#endif /* !XASH_WIN32 */
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typedef struct dllfunc_s
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{
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const char *name;
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void **func;
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} dllfunc_t;
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typedef struct dll_info_s
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{
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const char *name; // name of library
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const dllfunc_t *fcts; // list of dll exports
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const size_t num_fcts;
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qboolean crash; // crash if dll not found
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void *link; // hinstance of loading library
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} dll_info_t;
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typedef void (*setpair_t)( const char *key, const void *value, const void *buffer, void *numpairs );
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typedef void *(*pfnCreateInterface_t)( const char *, int * );
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// config strings are a general means of communication from
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@ -1119,6 +1119,7 @@ void Con_PageUp( int lines );
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//
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// s_main.c
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//
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typedef int sound_t;
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void S_StreamAviSamples( void *Avi, int entnum, float fvol, float attn, float synctime );
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void S_StartBackgroundTrack( const char *intro, const char *loop, int position, qboolean fullpath );
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void S_StopBackgroundTrack( void );
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@ -171,6 +171,8 @@ typedef struct
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int source; // may be game, menu, etc
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} bg_track_t;
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typedef int sound_t;
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//====================================================================
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#define MAX_DYNAMIC_CHANNELS (60 + NUM_AMBIENTS)
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@ -108,14 +108,14 @@ typedef enum
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#include "com_model.h"
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#include "com_strings.h"
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#include "crtlib.h"
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#include "cvar.h"
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#include "con_nprint.h"
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#include "crclib.h"
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#include "ref_api.h"
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#define FSCALLBACK_OVERRIDE_OPEN
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#define FSCALLBACK_OVERRIDE_LOADFILE
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#define FSCALLBACK_OVERRIDE_MALLOC_LIKE
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#include "fscallback.h"
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#include "cvar.h"
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#include "con_nprint.h"
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#include "crclib.h"
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#include "ref_api.h"
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// PERFORMANCE INFO
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#define MIN_FPS 20.0f // host minimum fps value for maxfps.
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@ -146,6 +146,11 @@ typedef enum
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#define MAX_STATIC_ENTITIES 32 // static entities that moved on the client when level is spawn
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#endif
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#define MAX_SERVERINFO_STRING 512 // server handles too many settings. expand to 1024?
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#define MAX_PRINT_MSG 8192 // how many symbols can handle single call of Con_Printf or Con_DPrintf
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#define MAX_TOKEN 2048 // parse token length
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#define MAX_USERMSG_LENGTH 2048 // don't modify it's relies on a client-side definitions
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#define GameState (&host.game)
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#define FORCE_DRAW_VERSION_TIME 5.0 // draw version for 5 seconds
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@ -528,6 +533,7 @@ typedef struct
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//
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// soundlib
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//
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typedef struct stream_s stream_t;
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void Sound_Init( void );
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void Sound_Shutdown( void );
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void FS_FreeSound( wavdata_t *pack );
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@ -30,6 +30,8 @@ typedef struct pending_cvar_s
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char cv_name[];
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} pending_cvar_t;
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typedef void (*setpair_t)( const char *key, const void *value, const void *buffer, void *numpairs );
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cvar_t *Cvar_GetList( void );
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#define Cvar_FindVar( name ) Cvar_FindVarExt( name, 0 )
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convar_t *Cvar_FindVarExt( const char *var_name, int ignore_group );
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@ -41,6 +41,15 @@ NOTE: never change this structure because all dll descriptions in xash code
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writes into struct by offsets not names
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========================================================================
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*/
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typedef struct dll_info_s
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{
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const char *name; // name of library
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const dllfunc_t *fcts; // list of dll exports
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const size_t num_fcts;
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qboolean crash; // crash if dll not found
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void *link; // hinstance of loading library
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} dll_info_t;
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extern int error_on_exit;
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double Sys_DoubleTime( void );
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char *Sys_GetClipboardData( void );
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@ -20,9 +20,9 @@ GNU General Public License for more details.
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#if XASH_TIMER == TIMER_SDL
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double Platform_DoubleTime( void )
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{
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static longtime_t g_PerformanceFrequency;
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static longtime_t g_ClockStart;
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longtime_t CurrentTime;
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static Uint64 g_PerformanceFrequency;
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static Uint64 g_ClockStart;
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Uint64 CurrentTime;
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if( !g_PerformanceFrequency )
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{
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@ -66,6 +66,7 @@ extern int SV_UPDATE_BACKUP;
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#define MAX_PUSHED_ENTS 256
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#define MAX_VIEWENTS 128
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#define MAX_LOCALINFO_STRING 32768 // localinfo used on server and not sended to the clients
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#define MAX_ENT_LEAFS( ext ) (( ext ) ? MAX_ENT_LEAFS_32 : MAX_ENT_LEAFS_16 )
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@ -143,6 +143,8 @@ typedef struct fs_globals_t
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int numgames;
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} fs_globals_t;
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typedef struct file_s file_t;
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typedef struct fs_api_t
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{
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qboolean (*InitStdio)( qboolean unused_set_to_true, const char *rootdir, const char *basedir, const char *gamedir, const char *rodir );
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@ -107,6 +107,12 @@ int matchpattern_with_separator( const char *in, const char *pattern, qboolean c
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//
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// dllhelpers.c
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//
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typedef struct dllfunc_s
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{
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const char *name;
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void **func;
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} dllfunc_t;
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void ClearExports( const dllfunc_t *funcs, size_t num_funcs );
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qboolean ValidateExports( const dllfunc_t *funcs, size_t num_funcs );
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