From 38ef16b08baf2ba77f64c27848a23c0e373ba868 Mon Sep 17 00:00:00 2001 From: Alibek Omarov Date: Sun, 1 Dec 2024 11:21:02 +0300 Subject: [PATCH] engine: server: do not unload server library on win327 --- engine/server/sv_game.c | 6 ------ engine/server/sv_main.c | 6 ------ 2 files changed, 12 deletions(-) diff --git a/engine/server/sv_game.c b/engine/server/sv_game.c index dac0bf7a..6a11a028 100644 --- a/engine/server/sv_game.c +++ b/engine/server/sv_game.c @@ -5172,13 +5172,7 @@ qboolean SV_LoadProgs( const char *name ) edict_t *e; if( svgame.hInstance ) - { -#if XASH_WIN32 - SV_UnloadProgs(); -#else // XASH_WIN32 return true; -#endif // XASH_WIN32 - } // fill it in svgame.pmove = &gpMove; diff --git a/engine/server/sv_main.c b/engine/server/sv_main.c index b7108656..355ea1ea 100644 --- a/engine/server/sv_main.c +++ b/engine/server/sv_main.c @@ -1074,9 +1074,6 @@ void SV_Shutdown( const char *finalmsg ) if( CL_IsPlaybackDemo( )) CL_Drop(); -#if XASH_WIN32 - SV_UnloadProgs(); -#endif // XASH_WIN32 return; } @@ -1094,9 +1091,6 @@ void SV_Shutdown( const char *finalmsg ) NET_Config( false, false ); SV_DeactivateServer(); -#if XASH_WIN32 - SV_UnloadProgs(); -#endif // XASH_WIN32 CL_Drop(); // free current level