scripts: add script building AppImage based on portable build for Linux
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scripts/build_appimage.sh
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51
scripts/build_appimage.sh
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#!/bin/sh
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APP=Xash3DFWGS
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ARCH=i686
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APPDIR=$APP.AppDir
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mkdir -p $APPDIR
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# Generate extras.pak
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python3 scripts/makepak.py extras.pak
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# Copy all needed files
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cp SDL2_linux/lib/libSDL2-2.0.so.0 $APPDIR/
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cp vgui-dev/lib/vgui.so $APPDIR/
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cp extras.pak $APPDIR/extras.pak
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cp build/engine/libxash.so \
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build/mainui/libmenu.so \
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build/vgui_support/libvgui_support.so \
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build/game_launch/xash3d $APPDIR
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cat > $APPDIR/AppRun << 'EOF'
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#!/bin/sh
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echo "Xash3D FWGS installed as AppImage."
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ENGINEROOT=$(dirname -- "$(readlink -f -- "$0")")
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if [ -z "$XASH3D_BASEDIR" ]; then
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export XASH3D_BASEDIR=$PWD
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fi
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export XASH3D_EXTRAS_PAK1="${ENGINEROOT}"/extras.pak
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export LD_LIBRARY_PATH="${ENGINEROOT}":$LD_LIBRARY_PATH
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${DEBUGGER} "${ENGINEROOT}"/xash3d "$@"
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exit $?
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EOF
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chmod +x $APPDIR/xash3d # Engine launcher
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chmod +x $APPDIR/AppRun # Engine launcher script
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wget "https://raw.githubusercontent.com/FWGS/fwgs-artwork/master/xash3d/icon_512.png" -O $APPDIR/$APP.png
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cat > $APPDIR/$APP.desktop <<EOF
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[Desktop Entry]
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Name=$APP
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Icon=$APP
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Type=Application
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Exec=AppRun
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Categories=Game;
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EOF
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wget "https://github.com/AppImage/AppImageKit/releases/download/continuous/appimagetool-$ARCH.AppImage"
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chmod +x appimagetool-$ARCH.AppImage
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./appimagetool-$ARCH.AppImage $APPDIR
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