PAK support

This commit is contained in:
mittorn 2015-12-18 02:31:23 +06:00
parent f8a0acd776
commit 44279c195f
2 changed files with 23 additions and 2 deletions

View file

@ -12,8 +12,8 @@ APP_PLATFORM := android-8
endif endif
CFLAGS_OPT := -O3 -fomit-frame-pointer -ggdb -funsafe-math-optimizations -ftree-vectorize -fgraphite-identity -floop-interchange -floop-block -funsafe-loop-optimizations -finline-limit=1024 CFLAGS_OPT := -O3 -fomit-frame-pointer -ggdb -funsafe-math-optimizations -ftree-vectorize -fgraphite-identity -floop-interchange -funsafe-loop-optimizations -finline-limit=1024
CFLAGS_OPT_ARM := -mthumb -mfpu=neon -mcpu=cortex-a9 -pipe -mvectorize-with-neon-quad -DVECTORIZE_SINCOS CFLAGS_OPT_ARM := -marm -mfpu=neon -mcpu=cortex-a9 -pipe -mvectorize-with-neon-quad -DVECTORIZE_SINCOS -fPIC
CFLAGS_OPT_ARMv5 :=-march=armv6 -mfpu=vfp -marm -pipe CFLAGS_OPT_ARMv5 :=-march=armv6 -mfpu=vfp -marm -pipe
CFLAGS_OPT_X86 := -mtune=atom -march=atom -mssse3 -mfpmath=sse -funroll-loops -pipe -DVECTORIZE_SINCOS CFLAGS_OPT_X86 := -mtune=atom -march=atom -mssse3 -mfpmath=sse -funroll-loops -pipe -DVECTORIZE_SINCOS
CFLAGS_HARDFP := -D_NDK_MATH_NO_SOFTFP=1 -mhard-float -mfloat-abi=hard -DLOAD_HARDFP -DSOFTFP_LINK CFLAGS_HARDFP := -D_NDK_MATH_NO_SOFTFP=1 -mhard-float -mfloat-abi=hard -DLOAD_HARDFP -DSOFTFP_LINK

View file

@ -9,6 +9,8 @@ import java.util.Arrays;
import java.util.Collections; import java.util.Collections;
import java.util.Comparator; import java.util.Comparator;
import java.util.List; import java.util.List;
import java.io.FileOutputStream;
import java.io.InputStream;
import android.app.Activity; import android.app.Activity;
import android.app.AlertDialog; import android.app.AlertDialog;
@ -234,6 +236,7 @@ public class SDLActivity extends Activity {
setenv("XASH3D_ENGLIBDIR", getFilesDir().getParentFile().getPath() + "/lib", true); setenv("XASH3D_ENGLIBDIR", getFilesDir().getParentFile().getPath() + "/lib", true);
setenv("XASH3D_GAMELIBDIR", gamelibdir, true); setenv("XASH3D_GAMELIBDIR", gamelibdir, true);
setenv("XASH3D_GAMEDIR", gamedir, true); setenv("XASH3D_GAMEDIR", gamedir, true);
extractPAK();
// Set up the surface // Set up the surface
mSurface = new SDLSurface(getApplication()); mSurface = new SDLSurface(getApplication());
@ -981,6 +984,24 @@ public class SDLActivity extends Activity {
return dialog; return dialog;
} }
private void extractPAK() {
InputStream is = null;
FileOutputStream os = null;
try {
is = getAssets().open("pak.pak");
os = new FileOutputStream(getFilesDir().getPath()+"/pak.pak");
byte[] buffer = new byte[1024];
int length;
while ((length = is.read(buffer)) > 0) {
os.write(buffer, 0, length);
}
os.close();
is.close();
} catch( Exception e )
{
Log.e( TAG, "Failed to extract PAK:" + e.toString() );
}
}
} }
/** /**