engine: use zero initializers instead of memset
This commit is contained in:
parent
04125284a3
commit
49426721d8
4 changed files with 5 additions and 9 deletions
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@ -624,11 +624,10 @@ static void CL_ReadDemoUserCmd( qboolean discard )
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if( !discard )
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if( !discard )
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{
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{
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usercmd_t nullcmd;
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const usercmd_t nullcmd = { 0 };
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sizebuf_t buf;
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sizebuf_t buf;
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demoangle_t *a;
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demoangle_t *a;
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memset( &nullcmd, 0, sizeof( nullcmd ));
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MSG_Init( &buf, "UserCmd", data, sizeof( data ));
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MSG_Init( &buf, "UserCmd", data, sizeof( data ));
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// a1ba: I have no proper explanation why
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// a1ba: I have no proper explanation why
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@ -593,7 +593,7 @@ CL_CreateCmd
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*/
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*/
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static void CL_CreateCmd( void )
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static void CL_CreateCmd( void )
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{
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{
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usercmd_t nullcmd, *cmd;
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usercmd_t nullcmd = { 0 }, *cmd;
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runcmd_t *pcmd;
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runcmd_t *pcmd;
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qboolean active;
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qboolean active;
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double accurate_ms;
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double accurate_ms;
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@ -645,7 +645,6 @@ static void CL_CreateCmd( void )
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}
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}
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else
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else
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{
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{
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memset( &nullcmd, 0, sizeof( nullcmd ));
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cmd = &nullcmd;
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cmd = &nullcmd;
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}
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}
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@ -104,7 +104,7 @@ static void HPAK_CreatePak( const char *filename, resource_t *pResource, byte *p
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string pakname;
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string pakname;
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byte md5[16];
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byte md5[16];
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file_t *fout;
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file_t *fout;
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MD5Context_t ctx;
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MD5Context_t ctx = { 0 };
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if( !COM_CheckString( filename ))
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if( !COM_CheckString( filename ))
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return;
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return;
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@ -125,7 +125,6 @@ static void HPAK_CreatePak( const char *filename, resource_t *pResource, byte *p
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}
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}
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// let's hash it.
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// let's hash it.
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memset( &ctx, 0, sizeof( MD5Context_t ));
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MD5Init( &ctx );
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MD5Init( &ctx );
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if( pData == NULL )
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if( pData == NULL )
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@ -214,7 +213,7 @@ void HPAK_AddLump( qboolean bUseQueue, const char *name, resource_t *pResource,
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file_t *file_src;
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file_t *file_src;
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file_t *file_dst;
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file_t *file_dst;
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byte md5[16];
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byte md5[16];
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MD5Context_t ctx;
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MD5Context_t ctx = { 0 };
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if( pData == NULL && pFile == NULL )
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if( pData == NULL && pFile == NULL )
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return;
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return;
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@ -226,7 +225,6 @@ void HPAK_AddLump( qboolean bUseQueue, const char *name, resource_t *pResource,
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}
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}
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// hash it
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// hash it
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memset( &ctx, 0, sizeof( MD5Context_t ));
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MD5Init( &ctx );
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MD5Init( &ctx );
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if( !pData )
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if( !pData )
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@ -611,7 +611,7 @@ void GAME_EXPORT ID_SetCustomClientID( const char *id )
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void ID_Init( void )
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void ID_Init( void )
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{
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{
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MD5Context_t hash = {0};
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MD5Context_t hash = { 0 };
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byte md5[16];
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byte md5[16];
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int i;
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int i;
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