Add test build files

This commit is contained in:
mittorn 2015-07-26 23:26:07 +07:00
parent e87ac3da81
commit 5b30cf5bc2
12 changed files with 104 additions and 4 deletions

View file

@ -5,7 +5,7 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="in.celest.xash3d.hl"
android:versionCode="0"
android:versionName="0.15pre"
android:versionName="0.15"
android:installLocation="auto">
<!-- Create a Java class extending SDLActivity and place it in a
@ -27,7 +27,7 @@
android:windowSoftInputMode="adjustResize"
>
<intent-filter>
<action android:name=".LauncherActivity"/>
<action android:name="in.celest.xash3d.LauncherActivity"/>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
@ -64,7 +64,7 @@
</application>
<!-- Android 2.3 -->
<uses-sdk android:minSdkVersion="5" android:targetSdkVersion="9" />
<uses-sdk android:minSdkVersion="9" android:targetSdkVersion="14" />
<!-- OpenGL ES 1.1 -->
<uses-feature android:glEsVersion="0x00010000" />

13
build-test.sh Normal file
View file

@ -0,0 +1,13 @@
ANDROID_JAR=../android-13.jar
AAPT=./../aapt
DX=./../dx
APKBUILDER=./../apkbuilder
mkdir gen
mkdir bin
$AAPT package -m -J gen/ --rename-manifest-package in.celest.xash3d.hl -M AndroidManifest.xml -S test/res -I $ANDROID_JAR
$JAVA_HOME/bin/javac -d bin/classes -s bin/classes -cp $ANDROID_JAR:libs/com.bda.controller.jar src/org/libsdl/app/SDLActivity.java src/com/beloko/games/hl/NativeLib.java src/com/beloko/touchcontrols/* gen/in/celest/xash3d/hl/R.java src/in/celest/xash3d/*
$DX --dex --output=bin/classes.dex bin/classes/ libs/com.bda.controller.jar
/mnt/app/apktool/aapt package -f -M test/AndroidManifest.xml -S test/res -I $ANDROID_JAR -F bin/xash3d.apk.unaligned
zip bin/xash3d.apk.unaligned assets/*
$APKBUILDER bin/xash3d.apk -u -nf libs/ -rj libs -f bin/classes.dex -z bin/xash3d.apk.unaligned
java -jar /mnt/app/apktool/signapk.jar /mnt/app/apktool/testkey.x509.pem /mnt/app/apktool/testkey.pk8 bin/xash3d.apk bin/xash3d-signed.apk

View file

@ -1,8 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">Half-life</string>
<string name="app_name">Xash3D</string>
<string name="launcher_name">Xash3D</string>
<string name="launcher_name_test">Xash3D_test</string>
<string-array name="double_tap_actions">
<item>None</item>
<item>Shoot</item>
@ -22,6 +23,7 @@
<string name="hello_world">Hello world!</string>
<string name="touch_set">Controls settings</string>
<string name="text_shortcut">Xash3D shortcut</string>
<string name="text_shortcut_test">Xash3D_test shortcut</string>
<string name="shortcut_button_save">Save shortcut</string>
<string name="gamedir">Mod directory</string>
<string name="shortcut_name">Shortcut name</string>

View file

@ -71,12 +71,17 @@ public class TouchControlsSettings {
}
*/
Button add_rem_button = (Button)dialog.findViewById(R.id.add_remove_button);
if(quakeIf != null)
{
add_rem_button.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
TouchControlsEditing.show(activity);
}
});
}
else
add_rem_button.setEnabled(false);
alphaSeek.setProgress(alpha);
fwdSeek.setProgress(fwdSens);

76
test/AndroidManifest.xml Normal file
View file

@ -0,0 +1,76 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Replace org.libsdl.app with the identifier of your game below, e.g.
com.gamemaker.game
-->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="in.celest.xash3d.hl.test"
android:versionCode="0"
android:versionName="0.15pre"
android:installLocation="auto">
<!-- Create a Java class extending SDLActivity and place it in a
directory under src matching the package, e.g.
src/com/gamemaker/game/MyGame.java
then replace "SDLActivity" with the name of your class (e.g. "MyGame")
in the XML below.
An example Java class can be found in README-android.txt
-->
<application android:label="@string/launcher_name_test"
android:icon="@drawable/ic_launcher"
android:allowBackup="true"
android:hardwareAccelerated="true">
<activity android:name="in.celest.xash3d.LauncherActivity"
android:label="@string/launcher_name_test"
android:windowSoftInputMode="adjustResize"
>
<intent-filter>
<action android:name="in.celest.xash3d.LauncherActivity"/>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity android:name="in.celest.xash3d.ShortcutActivity" android:label="@string/text_shortcut_test" android:theme="@android:style/Theme.Dialog">
<intent-filter>
<action android:name="android.intent.action.CREATE_SHORTCUT" />
<category android:name="android.intent.category.DEFAULT" />
</intent-filter>
</activity>
<activity android:name="org.libsdl.app.SDLActivity"
android:screenOrientation="sensorLandscape"
android:configChanges="orientation|screenSize"
android:windowSoftInputMode="adjustResize"
android:label="@string/app_name"
android:taskAffinity="org.libsdl.app.SDLActivity"
>
<!--<intent-filter>
As user can add now empty shortcut, disable this
<action android:name="org.libsdl.app.SDLActivity"/>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>-->
<intent-filter>
<action android:name="android.intent.action.VIEW"/>
<category android:name="android.intent.category.DEFAULT" />
<data android:mimeType="xash3d.android/game"/>
</intent-filter>
</activity>
<activity android:name="in.celest.xash3d.XashActivity"
android:screenOrientation="landscape"
android:label="@string/app_name">
</activity>
</application>
<!-- Android 2.3 -->
<uses-sdk android:minSdkVersion="5" android:targetSdkVersion="9" />
<!-- OpenGL ES 1.1 -->
<uses-feature android:glEsVersion="0x00010000" />
<!-- Allow writing to external storage -->
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.INTERNET" />
</manifest>

1
test/res/drawable Symbolic link
View file

@ -0,0 +1 @@
../../res/drawable

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.1 KiB

1
test/res/layout Symbolic link
View file

@ -0,0 +1 @@
../../res/layout/

1
test/res/values Symbolic link
View file

@ -0,0 +1 @@
../../res/values/

1
test/res/values-ru Symbolic link
View file

@ -0,0 +1 @@
../../res/values-ru/