From 5c2c02c317682c97393fb489c1b71056e0ba5134 Mon Sep 17 00:00:00 2001 From: Alibek Omarov Date: Mon, 5 Dec 2022 04:56:07 +0300 Subject: [PATCH] engine: common: custom: use IL_LOAD_PLAYER_DECAL flag when loading custom player decals --- engine/common/custom.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/engine/common/custom.c b/engine/common/custom.c index 745d85f6..368691f5 100644 --- a/engine/common/custom.c +++ b/engine/common/custom.c @@ -26,6 +26,8 @@ static rgbdata_t *CustomDecal_LoadImage( const char *path, void *raw, int size ) testname = "#logo.png"; else testname = "#logo.bmp"; + Image_SetForceFlags( IL_LOAD_PLAYER_DECAL ); + return FS_LoadImage( testname, raw, size ); }