engine: server: fix bot count
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@ -179,7 +179,7 @@ int SV_GetConnectedClientsCount(int *bots)
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if( FBitSet( svs.clients[index].flags, FCL_FAKECLIENT ))
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if( FBitSet( svs.clients[index].flags, FCL_FAKECLIENT ))
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{
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{
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if( bots )
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if( bots )
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*bots++;
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(*bots)++;
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}
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}
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else
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else
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clients++;
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clients++;
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