From 5f84010c2a299146cd7deb9474836b765104c3da Mon Sep 17 00:00:00 2001 From: Alibek Omarov Date: Mon, 19 Aug 2024 13:21:35 +0300 Subject: [PATCH] engine: server: enable allocating 64-bit string pool closer to server library only for Linux amd64, as mmap() isn't reliable anywhere else --- engine/server/sv_game.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/server/sv_game.c b/engine/server/sv_game.c index 64bca6b8..29d53549 100644 --- a/engine/server/sv_game.c +++ b/engine/server/sv_game.c @@ -3064,7 +3064,7 @@ void SV_SetStringArrayMode( qboolean dynamic ) #endif } -#if XASH_64BIT && !XASH_WIN32 && !XASH_APPLE && !XASH_NSWITCH && !XASH_ANDROID +#if XASH_AMD64 && XASH_LINUX && !XASH_ANDROID #define USE_MMAP #include #endif