From 63b3b9ef6dd1d3ab15a3cc36c3913aaf3d1aa050 Mon Sep 17 00:00:00 2001 From: Alibek Omarov Date: Mon, 6 May 2024 15:09:52 +0300 Subject: [PATCH] engine: client: fix missing upsampling for >32kHz sounds --- engine/client/s_load.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/client/s_load.c b/engine/client/s_load.c index 4db2e9b4..559da2dd 100644 --- a/engine/client/s_load.c +++ b/engine/client/s_load.c @@ -158,7 +158,7 @@ wavdata_t *S_LoadSound( sfx_t *sfx ) Sound_Process( &sc, SOUND_11k, sc->width, SOUND_RESAMPLE ); else if( sc->rate > SOUND_11k && sc->rate < SOUND_22k ) // some bad sounds Sound_Process( &sc, SOUND_22k, sc->width, SOUND_RESAMPLE ); - else if( sc->rate > SOUND_22k && sc->rate <= SOUND_32k ) // some bad sounds + else if( sc->rate > SOUND_22k && sc->rate < SOUND_44k ) // some bad sounds Sound_Process( &sc, SOUND_44k, sc->width, SOUND_RESAMPLE ); sfx->cache = sc;