diff --git a/.editorconfig b/.editorconfig index 77807af0..4c39444b 100644 --- a/.editorconfig +++ b/.editorconfig @@ -1,4 +1,3 @@ -# EditorConfig is awesome: https://EditorConfig.org root = true [*] @@ -7,3 +6,67 @@ end_of_line = lf indent_style = tab insert_final_newline = true trim_trailing_whitespace = true + +[*.{c++,cc,cpp,cppm,cxx,h,h++,hh,hpp,hxx,inl,ipp,ixx,tlh,tli}] + +# Visual C++ Formatting settings + +cpp_indent_braces = false +cpp_indent_multi_line_relative_to = innermost_parenthesis +cpp_indent_within_parentheses = indent +cpp_indent_preserve_within_parentheses = true +cpp_indent_case_contents = true +cpp_indent_case_labels = false +cpp_indent_case_contents_when_block = false +cpp_indent_lambda_braces_when_parameter = true +cpp_indent_goto_labels = one_left +cpp_indent_preprocessor = leftmost_column +cpp_indent_access_specifiers = false +cpp_indent_namespace_contents = true +cpp_indent_preserve_comments = false +cpp_new_line_before_open_brace_namespace = new_line +cpp_new_line_before_open_brace_type = new_line +cpp_new_line_before_open_brace_function = new_line +cpp_new_line_before_open_brace_block = new_line +cpp_new_line_before_open_brace_lambda = new_line +cpp_new_line_scope_braces_on_separate_lines = true +cpp_new_line_close_brace_same_line_empty_type = false +cpp_new_line_close_brace_same_line_empty_function = false +cpp_new_line_before_catch = true +cpp_new_line_before_else = true +cpp_new_line_before_while_in_do_while = false +cpp_space_before_function_open_parenthesis = remove +cpp_space_within_parameter_list_parentheses = true +cpp_space_between_empty_parameter_list_parentheses = true +cpp_space_after_keywords_in_control_flow_statements = false +cpp_space_within_control_flow_statement_parentheses = true +cpp_space_before_lambda_open_parenthesis = false +cpp_space_within_cast_parentheses = false +cpp_space_after_cast_close_parenthesis = false +cpp_space_within_expression_parentheses = true +cpp_space_before_block_open_brace = true +cpp_space_between_empty_braces = true +cpp_space_before_initializer_list_open_brace = false +cpp_space_within_initializer_list_braces = true +cpp_space_preserve_in_initializer_list = true +cpp_space_before_open_square_bracket = false +cpp_space_within_square_brackets = false +cpp_space_before_empty_square_brackets = false +cpp_space_between_empty_square_brackets = false +cpp_space_group_square_brackets = true +cpp_space_within_lambda_brackets = false +cpp_space_between_empty_lambda_brackets = false +cpp_space_before_comma = false +cpp_space_after_comma = true +cpp_space_remove_around_member_operators = true +cpp_space_before_inheritance_colon = true +cpp_space_before_constructor_colon = true +cpp_space_remove_before_semicolon = true +cpp_space_after_semicolon = true +cpp_space_remove_around_unary_operator = true +cpp_space_around_binary_operator = insert +cpp_space_around_assignment_operator = insert +cpp_space_pointer_reference_alignment = right +cpp_space_around_ternary_operator = insert +cpp_use_unreal_engine_macro_formatting = true +cpp_wrap_preserve_blocks = one_liners