From 663f6eaf5cbb3cab918e688e669553ff90595167 Mon Sep 17 00:00:00 2001 From: Alibek Omarov Date: Mon, 14 Oct 2024 04:18:35 +0300 Subject: [PATCH] ref: turn r_shadows into extended convar_t --- ref/gl/gl_studio.c | 2 +- ref/soft/r_studio.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/ref/gl/gl_studio.c b/ref/gl/gl_studio.c index f78ee774..dac5fdc1 100644 --- a/ref/gl/gl_studio.c +++ b/ref/gl/gl_studio.c @@ -33,7 +33,7 @@ typedef struct } player_model_t; // never gonna change, just shut up const warning -cvar_t r_shadows = { (char *)"r_shadows", (char *)"0", 0 }; +CVAR_DEFINE_AUTO( r_shadows, "0", 0, "draw ugly shadows" ); static const vec3_t hullcolor[8] = { diff --git a/ref/soft/r_studio.c b/ref/soft/r_studio.c index 74bbfe5e..9d799f71 100644 --- a/ref/soft/r_studio.c +++ b/ref/soft/r_studio.c @@ -32,7 +32,7 @@ typedef struct model_t *model; } player_model_t; -cvar_t r_shadows = { (char *)"r_shadows", (char *)"0", 0 }; +CVAR_DEFINE_AUTO( r_shadows, "0", 0, "draw ugly shadows" ); static const vec3_t hullcolor[8] = {