From 67c73bdcbe29e9b9fa9a897c32802cf88b9604e5 Mon Sep 17 00:00:00 2001 From: Alibek Omarov Date: Sun, 9 Feb 2025 17:10:38 +0300 Subject: [PATCH] engine: server: remove impulse 204, it's not used anywhere Thanks @tyabus for reminding me about this feature. --- engine/server/sv_pmove.c | 6 ------ 1 file changed, 6 deletions(-) diff --git a/engine/server/sv_pmove.c b/engine/server/sv_pmove.c index f128a593..403560d2 100644 --- a/engine/server/sv_pmove.c +++ b/engine/server/sv_pmove.c @@ -948,12 +948,6 @@ void SV_RunCmd( sv_client_t *cl, usercmd_t *ucmd, int random_seed ) clent->v.light_level = ucmd->lightlevel; if( ucmd->impulse ) clent->v.impulse = ucmd->impulse; - if( ucmd->impulse == 204 ) - { - // force client.dll update - SV_RefreshUserinfo(); - } - svgame.globals->time = cl->timebase; svgame.dllFuncs.pfnPlayerPreThink( clent ); SV_PlayerRunThink( clent, frametime, cl->timebase );