engine: fix XASH_DEDICATED check

This commit is contained in:
Alibek Omarov 2024-07-10 10:34:57 +03:00
parent 31c20ac4d8
commit 708c691cdb

View file

@ -244,7 +244,7 @@ void Host_ValidateEngineFeatures( uint32_t features )
{ {
uint32_t mask = ENGINE_FEATURES_MASK; uint32_t mask = ENGINE_FEATURES_MASK;
#if !HOST_DEDICATED #if !XASH_DEDICATED
if( !Host_IsDedicated( ) && cls.legacymode ) if( !Host_IsDedicated( ) && cls.legacymode )
mask = ENGINE_LEGACY_FEATURES_MASK; mask = ENGINE_LEGACY_FEATURES_MASK;
#endif #endif
@ -325,7 +325,7 @@ Host_CalcSleep
*/ */
static int Host_CalcSleep( void ) static int Host_CalcSleep( void )
{ {
if( Host_IsDedicated() ) if( Host_IsDedicated( ))
{ {
// let the dedicated server some sleep // let the dedicated server some sleep
return host_sleeptime.value; return host_sleeptime.value;
@ -1184,7 +1184,7 @@ int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGa
ID_Init(); ID_Init();
SoundList_Init(); SoundList_Init();
if( Host_IsDedicated() ) if( Host_IsDedicated( ))
{ {
#ifdef _WIN32 #ifdef _WIN32
Wcon_InitConsoleCommands (); Wcon_InitConsoleCommands ();