Add x86 optimisations and switch arm ABI to hard-float
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1 changed files with 12 additions and 5 deletions
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@ -1,11 +1,18 @@
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# Uncomment this if you're using STL in your project
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# See CPLUSPLUS-SUPPORT.html in the NDK documentation for more information
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APP_STL := stlport_static
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APP_STL := stlport_static
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CFLAGS_OPT := -O3 -fomit-frame-pointer -ggdb -funsafe-math-optimizations -ftree-vectorize -fgraphite-identity -floop-interchange -funsafe-loop-optimizations -finline-limit=1024
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CFLAGS_OPT_ARM := -mthumb -mfloat-abi=softfp -mfpu=neon -mcpu=cortex-a9 -DVECTORIZE_SINCOS
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CFLAGS_OPT_X86 := -msse3 -DVECTORIZE_SINCOS
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ifeq ($(XASH_SDL),1)
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APP_PLATFORM := android-12
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else
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APP_PLATFORM := android-8
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endif
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CFLAGS_OPT := -O3 -fomit-frame-pointer -ggdb -funsafe-math-optimizations -ftree-vectorize -fgraphite-identity -floop-interchange -funsafe-loop-optimizations -finline-limit=1024 -DXASH3D_ANDROID_TEST
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CFLAGS_OPT_ARM := -mthumb -mfloat-abi=hard -mhard-float -mfpu=neon -mcpu=cortex-a9 -pipe -mvectorize-with-neon-quad -DVECTORIZE_SINCOS -DSOFTFP_LINK
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CFLAGS_OPT_X86 := -mtune=atom -march=atom -mssse3 -mfpmath=sse -funroll-loops -pipe -DVECTORIZE_SINCOS
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APPLICATIONMK_PATH = $(call my-dir)
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@ -27,7 +34,7 @@ XASHXT_PATH := $(APPLICATIONMK_PATH)/src/XashXT/XashXT
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HLSDK_PATH := $(APPLICATIONMK_PATH)/src/HLSDK/halflife/
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APP_ABI := armeabi-v7a
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APP_ABI := x86 armeabi-v7a-hard
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APP_MODULES := xash menu client server NanoGL
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ifeq ($(XASH_SDL),1)
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APP_MODULES += SDL2
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