engine: platform: sdl: remove useless for us game controller events
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1 changed files with 0 additions and 3 deletions
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@ -464,13 +464,10 @@ static void SDLash_EventHandler( SDL_Event *event )
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case SDL_CONTROLLERBUTTONUP:
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case SDL_CONTROLLERDEVICEADDED:
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case SDL_CONTROLLERDEVICEREMOVED:
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case SDL_CONTROLLERDEVICEREMAPPED:
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case SDL_CONTROLLERTOUCHPADDOWN:
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case SDL_CONTROLLERTOUCHPADMOTION:
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case SDL_CONTROLLERTOUCHPADUP:
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case SDL_CONTROLLERSENSORUPDATE:
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case SDL_CONTROLLERUPDATECOMPLETE_RESERVED_FOR_SDL3:
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case SDL_CONTROLLERSTEAMHANDLEUPDATED:
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SDLash_HandleGameControllerEvent( event );
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break;
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