From 82cfd3ecc3f1ba0492bc7abcca11346a5d9494fa Mon Sep 17 00:00:00 2001 From: fgsfds Date: Wed, 22 Feb 2023 00:53:02 +0100 Subject: [PATCH] ref: gl: psvita: revert arrayverts change, it doesn't matter that much --- ref/gl/gl_studio.c | 16 ++++------------ 1 file changed, 4 insertions(+), 12 deletions(-) diff --git a/ref/gl/gl_studio.c b/ref/gl/gl_studio.c index 38a9dd04..a98d9055 100644 --- a/ref/gl/gl_studio.c +++ b/ref/gl/gl_studio.c @@ -25,14 +25,6 @@ GNU General Public License for more details. #define EVENT_CLIENT 5000 // less than this value it's a server-side studio events #define MAX_LOCALLIGHTS 4 -#if XASH_PSVITA -// save some address space by decreasing .bss size -// we're not gonna be using the array renderer anyway -#define MAXARRAYVERTS 1 -#else -#define MAXARRAYVERTS MAXSTUDIOVERTS -#endif - typedef struct { char name[MAX_OSPATH]; @@ -120,10 +112,10 @@ typedef struct player_model_t player_models[MAX_CLIENTS]; // drawelements renderer - vec3_t arrayverts[MAXARRAYVERTS]; - vec2_t arraycoord[MAXARRAYVERTS]; - unsigned short arrayelems[MAXARRAYVERTS*6]; - GLubyte arraycolor[MAXARRAYVERTS][4]; + vec3_t arrayverts[MAXSTUDIOVERTS]; + vec2_t arraycoord[MAXSTUDIOVERTS]; + unsigned short arrayelems[MAXSTUDIOVERTS*6]; + GLubyte arraycolor[MAXSTUDIOVERTS][4]; uint numverts; uint numelems; } studio_draw_state_t;