engine: soundlib: initially implemented Ogg Vorbis sounds playback
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133
engine/common/soundlib/snd_ogg.c
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133
engine/common/soundlib/snd_ogg.c
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/*
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snd_ogg.c - loading and streaming of Ogg format with Vorbis/Opus codec
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Copyright (C) 2024 SNMetamorph
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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*/
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#include "soundlib.h"
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#include "crtlib.h"
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#include "xash3d_mathlib.h"
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#include <ogg/ogg.h>
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#include <vorbis/codec.h>
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#include <vorbis/vorbisfile.h>
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#include <string.h>
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#include <stdint.h>
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typedef struct ogg_filestream_s
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{
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const char *name;
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const byte *buffer;
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size_t filesize;
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size_t position;
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} ogg_filestream_t;
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static void OggFilestream_Init( ogg_filestream_t *filestream, const char *name, const byte *buffer, size_t filesize )
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{
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filestream->name = name;
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filestream->buffer = buffer;
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filestream->filesize = filesize;
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filestream->position = 0;
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}
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static size_t OggFilestream_Read( void *ptr, size_t blockSize, size_t nmemb, void *datasource )
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{
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ogg_filestream_t *filestream = (ogg_filestream_t*)datasource;
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size_t remain = filestream->filesize - filestream->position;
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size_t dataSize = blockSize * nmemb;
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// reads as many blocks as fits in remaining memory
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if( dataSize > remain )
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dataSize = remain - remain % blockSize;
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memcpy( ptr, filestream->buffer + filestream->position, dataSize );
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filestream->position += dataSize;
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return dataSize / blockSize;
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}
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static int OggFilestream_Seek( void *datasource, int64_t offset, int whence )
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{
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int64_t position;
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ogg_filestream_t *filestream = (ogg_filestream_t*)datasource;
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if( whence == SEEK_SET )
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position = offset;
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else if( whence == SEEK_CUR )
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position = offset + filestream->position;
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else if( whence == SEEK_END )
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position = offset + filestream->filesize;
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else
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return -1;
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if( position < 0 || position > filestream->filesize )
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return -1;
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filestream->position = position;
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return 0;
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}
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static long OggFilestream_Tell( void *datasource )
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{
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ogg_filestream_t *filestream = (ogg_filestream_t*)datasource;
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return filestream->position;
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}
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static const ov_callbacks ov_callbacks_membuf = {
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OggFilestream_Read,
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OggFilestream_Seek,
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NULL,
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OggFilestream_Tell
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};
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qboolean Sound_LoadOggVorbis( const char *name, const byte *buffer, fs_offset_t filesize )
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{
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long ret;
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int section;
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size_t written = 0;
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ogg_filestream_t file;
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OggVorbis_File vorbisFile;
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if( !buffer )
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return false;
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OggFilestream_Init( &file, name, buffer, filesize );
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if( ov_open_callbacks( &file, &vorbisFile, NULL, 0, ov_callbacks_membuf ) < 0 ) {
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Con_DPrintf( S_ERROR "%s: failed to load (%s): file reading error\n", __func__, file.name );
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return false;
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}
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vorbis_info *info = ov_info( &vorbisFile, -1 );
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if( info->channels < 1 || info->channels > 2 ) {
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Con_DPrintf( S_ERROR "%s: failed to load (%s): unsuppored channels count\n", __func__, file.name );
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return false;
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}
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sound.channels = info->channels;
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sound.rate = info->rate;
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sound.width = 2; // always 16-bit PCM
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sound.type = WF_PCMDATA;
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sound.samples = ov_pcm_total( &vorbisFile, -1 );
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sound.size = sound.samples * sound.width * sound.channels;
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sound.wav = (byte *)Mem_Calloc( host.soundpool, sound.size );
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while(( ret = ov_read( &vorbisFile, (char*)sound.wav + written, sound.size, 0, sound.width, 1, §ion )) != 0 )
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{
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if( ret < 0 )
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{
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Con_DPrintf( S_ERROR "%s: failed to load (%s): error during Vorbis data decoding\n", __func__, file.name );
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return false;
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}
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written += ret;
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}
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ov_clear( &vorbisFile );
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return true;
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}
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@ -37,6 +37,8 @@ static const loadwavfmt_t load_game[] =
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{ "%s%s.%s", "wav", Sound_LoadWAV },
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{ DEFAULT_SOUNDPATH "%s%s.%s", "mp3", Sound_LoadMPG },
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{ "%s%s.%s", "mp3", Sound_LoadMPG },
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{ DEFAULT_SOUNDPATH "%s%s.%s", "ogg", Sound_LoadOggVorbis },
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{ "%s%s.%s", "ogg", Sound_LoadOggVorbis },
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{ NULL, NULL, NULL }
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};
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@ -119,6 +119,7 @@ extern sndlib_t sound;
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//
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qboolean Sound_LoadWAV( const char *name, const byte *buffer, fs_offset_t filesize );
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qboolean Sound_LoadMPG( const char *name, const byte *buffer, fs_offset_t filesize );
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qboolean Sound_LoadOggVorbis( const char *name, const byte *buffer, fs_offset_t filesize );
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//
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// stream operate
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