Update test AndroidManifest. Set version string to 0.19.1.
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2 changed files with 76 additions and 85 deletions
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@ -5,7 +5,7 @@
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="in.celest.xash3d.hl"
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android:versionCode="731"
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android:versionName="0.19"
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android:versionName="0.19.1"
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android:installLocation="auto">
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<application android:label="@string/app_name"
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@ -5,37 +5,17 @@
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="in.celest.xash3d.hl.test"
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android:versionCode="1"
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android:versionName="0.19"
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android:versionName="0.19.1"
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android:installLocation="auto">
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<!-- Create a Java class extending SDLActivity and place it in a
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directory under src matching the package, e.g.
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src/com/gamemaker/game/MyGame.java
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then replace "SDLActivity" with the name of your class (e.g. "MyGame")
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in the XML below.
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An example Java class can be found in README-android.txt
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-->
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<application android:label="@string/launcher_name_test"
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<application android:label="@string/app_name"
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android:icon="@drawable/ic_launcher"
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android:allowBackup="true"
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android:debuggable="false"
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android:hardwareAccelerated="true">
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<!--<activity android:name="in.celest.xash3d.SteamActivity"
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android:label="Steam"
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android:windowSoftInputMode="adjustResize"
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android:launchMode="singleTask">
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<intent-filter>
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<action android:name="in.celest.xash3d.SteamActivity"/>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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</activity>-->
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<activity android:name="in.celest.xash3d.LauncherActivity"
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android:label="@string/launcher_name_test"
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android:label="@string/launcher_name"
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android:windowSoftInputMode="adjustResize"
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android:configChanges="mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|screenLayout|fontScale|uiMode|orientation|screenSize|smallestScreenSize">
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<intent-filter>
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@ -44,39 +24,48 @@
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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</activity>
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<activity android:name="in.celest.xash3d.ShortcutActivity" android:label="@string/text_shortcut_test" android:theme="@android:style/Theme.Dialog">
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<!--<activity android:name="in.celest.xash3d.SteamActivity"
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android:label="Steam"
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android:windowSoftInputMode="adjustResize"
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android:launchMode="singleTask">
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<intent-filter>
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<action android:name="in.celest.xash3d.SteamActivity"/>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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</activity>-->
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<activity android:name="in.celest.xash3d.ShortcutActivity"
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android:label="@string/text_shortcut"
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android:theme="@android:style/Theme.Dialog">
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<intent-filter>
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<action android:name="android.intent.action.CREATE_SHORTCUT" />
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<category android:name="android.intent.category.DEFAULT" />
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</intent-filter>
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<intent-filter>
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<action android:name="in.celest.xash3d.SHORTCUT" />
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<category android:name="android.intent.category.DEFAULT" />
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</intent-filter>
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</activity>
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<activity android:name="in.celest.xash3d.FPicker"></activity>
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<!--<activity android:name="org.libsdl.app.SDLActivity"
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<!--
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<activity android:name="org.libsdl.app.SDLActivity"
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android:screenOrientation="sensorLandscape"
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android:configChanges="orientation|screenSize"
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android:label="@string/app_name"
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android:taskAffinity="org.libsdl.app.SDLActivity"
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>
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<intent-filter>
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As user can add now empty shortcut, disable this
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<action android:name="org.libsdl.app.SDLActivity"/>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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android:taskAffinity="org.libsdl.app.SDLActivity" >
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<intent-filter>
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<action android:name="in.celest.xash3d.START" />
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<category android:name="android.intent.category.DEFAULT" />
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</intent-filter>
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</activity>-->
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</activity>
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-->
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<activity android:name="in.celest.xash3d.XashActivity"
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android:screenOrientation="sensorLandscape"
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android:configChanges="mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|screenLayout|fontScale|uiMode|orientation|screenSize|smallestScreenSize"
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android:windowSoftInputMode="adjustResize"
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android:label="@string/app_name"
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android:launchMode="singleTask">
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<intent-filter>
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@ -84,6 +73,8 @@
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<category android:name="android.intent.category.DEFAULT" />
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</intent-filter>
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</activity>
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<activity android:name="in.celest.xash3d.FPicker"></activity>
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<activity android:name="in.celest.xash3d.XashTutorialActivity"></activity>
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<service android:name="in.celest.xash3d.XashService" android:stopWithTask="false" />
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<receiver android:name="in.celest.xash3d.XashService$exitButtonListener" />
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<receiver android:name="in.celest.xash3d.InstallReceiver">
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@ -100,8 +91,8 @@
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<!--<service android:name="in.celest.xash3d.SteamService" />-->
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</application>
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<!-- Android 2.3 -->
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<uses-sdk android:minSdkVersion="3" android:targetSdkVersion="9" />
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<!-- Some devices with Android 2.2 should support native activity, it was in unstable hidden API -->
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<uses-sdk android:minSdkVersion="3" android:targetSdkVersion="19" />
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<!-- OpenGL ES 1.1 -->
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<uses-feature android:glEsVersion="0x00010000" />
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