common: remove FORCEINLINE and NOINLINE macros, we don't use them in engine
This commit is contained in:
parent
119926805f
commit
95a75465c9
1 changed files with 0 additions and 6 deletions
|
@ -86,8 +86,6 @@ typedef uint64_t longtime_t;
|
||||||
#define NORETURN __attribute__((noreturn))
|
#define NORETURN __attribute__((noreturn))
|
||||||
#define NONNULL __attribute__((nonnull))
|
#define NONNULL __attribute__((nonnull))
|
||||||
#define ALLOC_CHECK(x) __attribute__((alloc_size(x)))
|
#define ALLOC_CHECK(x) __attribute__((alloc_size(x)))
|
||||||
#define FORCEINLINE inline __attribute__((always_inline))
|
|
||||||
#define NOINLINE __attribute__((noinline))
|
|
||||||
#elif defined(_MSC_VER)
|
#elif defined(_MSC_VER)
|
||||||
#define EXPORT __declspec( dllexport )
|
#define EXPORT __declspec( dllexport )
|
||||||
#define GAME_EXPORT
|
#define GAME_EXPORT
|
||||||
|
@ -95,8 +93,6 @@ typedef uint64_t longtime_t;
|
||||||
#define NORETURN
|
#define NORETURN
|
||||||
#define NONNULL
|
#define NONNULL
|
||||||
#define ALLOC_CHECK(x)
|
#define ALLOC_CHECK(x)
|
||||||
#define FORCEINLINE __forceinline
|
|
||||||
#define NOINLINE __declspec( noinline )
|
|
||||||
#else
|
#else
|
||||||
#define EXPORT
|
#define EXPORT
|
||||||
#define GAME_EXPORT
|
#define GAME_EXPORT
|
||||||
|
@ -104,8 +100,6 @@ typedef uint64_t longtime_t;
|
||||||
#define NORETURN
|
#define NORETURN
|
||||||
#define NONNULL
|
#define NONNULL
|
||||||
#define ALLOC_CHECK(x)
|
#define ALLOC_CHECK(x)
|
||||||
#define FORCEINLINE
|
|
||||||
#define NOINLINE
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#if ( __GNUC__ >= 3 )
|
#if ( __GNUC__ >= 3 )
|
||||||
|
|
Loading…
Add table
Reference in a new issue