engine: imagelib: handle loading truncated palette files, by filling remaining bytes with zeros
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1 changed files with 10 additions and 2 deletions
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@ -28,12 +28,20 @@ Image_LoadPAL
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qboolean Image_LoadPAL( const char *name, const byte *buffer, fs_offset_t filesize )
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{
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int rendermode = LUMP_NORMAL;
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byte pal[768];
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if( filesize != 768 )
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if( filesize > sizeof( pal ))
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{
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Con_DPrintf( S_ERROR "%s: (%s) have invalid size (%li should be %d)\n", __func__, name, (long)filesize, 768 );
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Con_DPrintf( S_ERROR "%s: (%s) have invalid size (%li should be less or equal than %d)\n", __func__, name, (long)filesize, sizeof( pal ));
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return false;
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}
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else if( filesize < sizeof( pal ) && buffer != NULL )
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{
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// palette might be truncated, fill it with zeros
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memset( pal, 0, sizeof( pal ));
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memcpy( pal, buffer, filesize );
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buffer = pal;
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}
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if( name[0] == '#' )
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{
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