android: bump API level to 29 (Android 10) to support allowAudioRecording manifest property. Could be also done with reflection but I don't want do reflection
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2 changed files with 3 additions and 6 deletions
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@ -1,7 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<!-- Replace org.libsdl.app with the identifier of your game below, e.g.
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com.gamemaker.game
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-->
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="su.xash.engine"
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package="su.xash.engine"
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android:versionCode="1710"
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android:versionCode="1710"
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@ -77,7 +74,7 @@
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</application>
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</application>
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<!-- Some devices with Android 2.2 should support native activity, it was in unstable hidden API -->
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<!-- Some devices with Android 2.2 should support native activity, it was in unstable hidden API -->
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<uses-sdk android:minSdkVersion="3" android:targetSdkVersion="28" />
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<uses-sdk android:minSdkVersion="3" android:targetSdkVersion="29" />
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<!-- OpenGL ES 1.1 -->
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<!-- OpenGL ES 1.1 -->
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<uses-feature android:glEsVersion="0x00010000" />
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<uses-feature android:glEsVersion="0x00010000" />
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@ -21,7 +21,7 @@ def build(bld):
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jni = 'lib',
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jni = 'lib',
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keystore = bld.path.parent.find_node('debug.keystore'),
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keystore = bld.path.parent.find_node('debug.keystore'),
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debug = bld.env.D8_DEBUG,
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debug = bld.env.D8_DEBUG,
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target_api = 26)
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target_api = 29)
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tsk.env.append_unique('JAVACFLAGS', ['-target', '1.6'])
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tsk.env.append_unique('JAVACFLAGS', ['-target', '1.6'])
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return
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return
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