engine: remove unused host.hMutex and host.hInst

This commit is contained in:
Alibek Omarov 2024-06-12 07:37:40 +03:00
parent cf26c87872
commit a1dceacc8f
4 changed files with 2 additions and 9 deletions

View file

@ -285,9 +285,6 @@ typedef enum bugcomp_e
typedef struct host_parm_s typedef struct host_parm_s
{ {
HINSTANCE hInst;
HANDLE hMutex;
host_status_t status; // global host state host_status_t status; // global host state
game_status_t game; // game manager game_status_t game; // game manager
uint type; // running at uint type; // running at

View file

@ -325,7 +325,6 @@ void Sys_SetupCrashHandler( void )
{ {
SetErrorMode( SEM_FAILCRITICALERRORS ); // no abort/retry/fail errors SetErrorMode( SEM_FAILCRITICALERRORS ); // no abort/retry/fail errors
oldFilter = SetUnhandledExceptionFilter( Sys_Crash ); oldFilter = SetUnhandledExceptionFilter( Sys_Crash );
host.hInst = GetModuleHandle( NULL );
} }
void Sys_RestoreCrashHandler( void ) void Sys_RestoreCrashHandler( void )

View file

@ -654,6 +654,7 @@ static void VID_SetWindowIcon( SDL_Window *hWnd )
char iconpath[MAX_STRING]; char iconpath[MAX_STRING];
#if XASH_WIN32 // ICO support only for Win32 #if XASH_WIN32 // ICO support only for Win32
const char *localIcoPath; const char *localIcoPath;
HINSTANCE hInst = GetModuleHandle( NULL );
if(( localIcoPath = FS_GetDiskPath( GI->iconpath, true ))) if(( localIcoPath = FS_GetDiskPath( GI->iconpath, true )))
{ {
@ -685,7 +686,7 @@ static void VID_SetWindowIcon( SDL_Window *hWnd )
} }
#if XASH_WIN32 // ICO support only for Win32 #if XASH_WIN32 // ICO support only for Win32
WIN_SetWindowIcon( LoadIcon( host.hInst, MAKEINTRESOURCE( 101 ))); WIN_SetWindowIcon( LoadIcon( hInst, MAKEINTRESOURCE( 101 )));
#endif #endif
} }
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 ) #endif // SDL_VERSION_ATLEAST( 2, 0, 0 )

View file

@ -608,10 +608,6 @@ void Wcon_DestroyConsole( void )
} }
FreeConsole(); FreeConsole();
// place it here in case Sys_Crash working properly
if( host.hMutex )
CloseHandle( host.hMutex );
} }
/* /*