diff --git a/common/cvardef.h b/common/cvardef.h index 57d9517b..fb50c307 100644 --- a/common/cvardef.h +++ b/common/cvardef.h @@ -26,13 +26,17 @@ #define FCVAR_UNLOGGED (1<<8) // If this is a FCVAR_SERVER, don't log changes to the log file / console if we are creating a log #define FCVAR_NOEXTRAWHITEPACE (1<<9) // strip trailing/leading white space from this cvar #define FCVAR_PRIVILEGED (1<<10) // only available in privileged mode +#define FCVAR_FILTERABLE (1<<11) // filtered in unprivileged mode if cl_filterstuffcmd is 1 -#define FCVAR_LATCH (1<<11) // notify client what this cvar will be applied only after server restart (but don't does more nothing) +// Xash3D extensions #define FCVAR_GLCONFIG (1<<12) // write it into .cfg(see RefAPI) #define FCVAR_CHANGED (1<<13) // set each time the cvar is changed #define FCVAR_GAMEUIDLL (1<<14) // defined by the menu DLL #define FCVAR_CHEAT (1<<15) // can not be changed if cheats are disabled +// a1ba: let's reuse higher bits for flags extensions from now on +#define FCVAR_LATCH (1<<30) // notify client what this cvar will be applied only after server restart (but don't does more nothing) + typedef struct cvar_s { char *name;