engine: avoid constants in Q_strncpy third argument, where possible
This commit is contained in:
parent
5120657386
commit
a6c2cfe89b
16 changed files with 32 additions and 32 deletions
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@ -192,7 +192,7 @@ void CL_RegisterEvent( int lastnum, const char *szEvName, pfnEventHook func )
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ev = clgame.events[lastnum];
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ev = clgame.events[lastnum];
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// NOTE: ev->index will be set later
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// NOTE: ev->index will be set later
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Q_strncpy( ev->name, szEvName, MAX_QPATH );
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Q_strncpy( ev->name, szEvName, sizeof( ev->name ));
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ev->func = func;
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ev->func = func;
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}
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}
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@ -194,7 +194,7 @@ static void CL_LegacyPrecacheModel( sizebuf_t *msg )
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if( modelIndex < 0 || modelIndex >= MAX_MODELS )
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if( modelIndex < 0 || modelIndex >= MAX_MODELS )
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Host_Error( "CL_PrecacheModel: bad modelindex %i\n", modelIndex );
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Host_Error( "CL_PrecacheModel: bad modelindex %i\n", modelIndex );
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Q_strncpy( model, MSG_ReadString( msg ), MAX_STRING );
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Q_strncpy( model, MSG_ReadString( msg ), sizeof( model ));
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//Q_strncpy( cl.model_precache[modelIndex], BF_ReadString( msg ), sizeof( cl.model_precache[0] ));
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//Q_strncpy( cl.model_precache[modelIndex], BF_ReadString( msg ), sizeof( cl.model_precache[0] ));
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// when we loading map all resources is precached sequentially
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// when we loading map all resources is precached sequentially
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@ -261,7 +261,7 @@ static void CL_LegacyParseResourceList( sizebuf_t *msg )
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for( i = 0; i < reslist.rescount; i++ )
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for( i = 0; i < reslist.rescount; i++ )
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{
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{
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reslist.restype[i] = MSG_ReadWord( msg );
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reslist.restype[i] = MSG_ReadWord( msg );
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Q_strncpy( reslist.resnames[i], MSG_ReadString( msg ), MAX_QPATH );
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Q_strncpy( reslist.resnames[i], MSG_ReadString( msg ), sizeof( reslist.resnames[i] ));
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}
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}
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if( CL_IsPlaybackDemo() )
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if( CL_IsPlaybackDemo() )
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@ -853,7 +853,7 @@ static void CL_SetupPMove( playermove_t *pmove, const local_state_t *from, const
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VectorCopy( cd->vuser4, pmove->vuser4 );
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VectorCopy( cd->vuser4, pmove->vuser4 );
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pmove->cmd = *ucmd; // copy current cmds
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pmove->cmd = *ucmd; // copy current cmds
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Q_strncpy( pmove->physinfo, cls.physinfo, MAX_INFO_STRING );
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Q_strncpy( pmove->physinfo, cls.physinfo, sizeof( pmove->physinfo ));
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}
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}
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static const void CL_FinishPMove( const playermove_t *pmove, local_state_t *to )
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static const void CL_FinishPMove( const playermove_t *pmove, local_state_t *to )
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@ -211,7 +211,7 @@ static void CL_ParseQuakeServerInfo( sizebuf_t *msg )
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clgame.maxEntities = GI->max_edicts;
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clgame.maxEntities = GI->max_edicts;
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clgame.maxEntities = bound( 600, clgame.maxEntities, MAX_EDICTS );
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clgame.maxEntities = bound( 600, clgame.maxEntities, MAX_EDICTS );
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clgame.maxModels = MAX_MODELS;
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clgame.maxModels = MAX_MODELS;
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Q_strncpy( clgame.maptitle, MSG_ReadString( msg ), MAX_STRING );
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Q_strncpy( clgame.maptitle, MSG_ReadString( msg ), sizeof( clgame.maptitle ));
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// Re-init hud video, especially if we changed game directories
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// Re-init hud video, especially if we changed game directories
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clgame.dllFuncs.pfnVidInit();
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clgame.dllFuncs.pfnVidInit();
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@ -1138,7 +1138,7 @@ Field_Set
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static void Field_Set( field_t *f, const char *string )
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static void Field_Set( field_t *f, const char *string )
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{
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{
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f->scroll = 0;
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f->scroll = 0;
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f->cursor = Q_strncpy( f->buffer, string, MAX_STRING );
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f->cursor = Q_strncpy( f->buffer, string, sizeof( f->buffer ));
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}
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}
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/*
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/*
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@ -380,7 +380,7 @@ S_InitSounds
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void S_InitSounds( void )
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void S_InitSounds( void )
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{
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{
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// create unused 0-entry
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// create unused 0-entry
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Q_strncpy( s_knownSfx->name, "*default", MAX_QPATH );
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Q_strncpy( s_knownSfx->name, "*default", sizeof( s_knownSfx->name ));
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s_knownSfx->hashValue = COM_HashKey( s_knownSfx->name, MAX_SFX_HASH );
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s_knownSfx->hashValue = COM_HashKey( s_knownSfx->name, MAX_SFX_HASH );
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s_knownSfx->hashNext = s_sfxHashList[s_knownSfx->hashValue];
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s_knownSfx->hashNext = s_sfxHashList[s_knownSfx->hashValue];
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s_sfxHashList[s_knownSfx->hashValue] = s_knownSfx;
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s_sfxHashList[s_knownSfx->hashValue] = s_knownSfx;
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@ -1015,7 +1015,7 @@ static void Cmd_ExecuteStringWithPrivilegeCheck( const char *text, qboolean isPr
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*ptoken++ = *text++;
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*ptoken++ = *text++;
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*ptoken = 0;
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*ptoken = 0;
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len += Q_strncpy( pcmd, Cvar_VariableString( token ), MAX_CMD_LINE - len );
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len += Q_strncpy( pcmd, Cvar_VariableString( token ), sizeof( token ) - len );
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pcmd = command + len;
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pcmd = command + len;
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if( !*text ) break;
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if( !*text ) break;
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@ -465,7 +465,7 @@ static qboolean Cmd_GetSoundList( const char *s, char *completedname, int length
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t = FS_Search( va( "%s%s*.*", DEFAULT_SOUNDPATH, s ), true, false );
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t = FS_Search( va( "%s%s*.*", DEFAULT_SOUNDPATH, s ), true, false );
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if( !t ) return false;
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if( !t ) return false;
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Q_strncpy( matchbuf, t->filenames[0] + sizeof( DEFAULT_SOUNDPATH ) - 1, MAX_STRING );
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Q_strncpy( matchbuf, t->filenames[0] + sizeof( DEFAULT_SOUNDPATH ) - 1, sizeof( matchbuf ));
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COM_StripExtension( matchbuf );
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COM_StripExtension( matchbuf );
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if( completedname && length )
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if( completedname && length )
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Q_strncpy( completedname, matchbuf, length );
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Q_strncpy( completedname, matchbuf, length );
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@ -478,7 +478,7 @@ static qboolean Cmd_GetSoundList( const char *s, char *completedname, int length
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if( Q_stricmp( ext, "wav" ) && Q_stricmp( ext, "mp3" ))
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if( Q_stricmp( ext, "wav" ) && Q_stricmp( ext, "mp3" ))
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continue;
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continue;
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Q_strncpy( matchbuf, t->filenames[i] + sizeof( DEFAULT_SOUNDPATH ) - 1, MAX_STRING );
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Q_strncpy( matchbuf, t->filenames[i] + sizeof( DEFAULT_SOUNDPATH ) - 1, sizeof( matchbuf ));
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COM_StripExtension( matchbuf );
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COM_StripExtension( matchbuf );
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Con_Printf( "%16s\n", matchbuf );
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Con_Printf( "%16s\n", matchbuf );
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numsounds++;
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numsounds++;
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@ -764,14 +764,14 @@ static qboolean Cmd_GetGamesList( const char *s, char *completedname, int length
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}
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}
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if( !numgamedirs ) return false;
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if( !numgamedirs ) return false;
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Q_strncpy( matchbuf, gamedirs[0], MAX_STRING );
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Q_strncpy( matchbuf, gamedirs[0], sizeof( matchbuf ));
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if( completedname && length )
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if( completedname && length )
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Q_strncpy( completedname, matchbuf, length );
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Q_strncpy( completedname, matchbuf, length );
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if( numgamedirs == 1 ) return true;
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if( numgamedirs == 1 ) return true;
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for( i = 0; i < numgamedirs; i++ )
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for( i = 0; i < numgamedirs; i++ )
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{
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{
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Q_strncpy( matchbuf, gamedirs[i], MAX_STRING );
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Q_strncpy( matchbuf, gamedirs[i], sizeof( matchbuf ));
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Con_Printf( "%16s\n", matchbuf );
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Con_Printf( "%16s\n", matchbuf );
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}
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}
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@ -825,14 +825,14 @@ static qboolean Cmd_GetCDList( const char *s, char *completedname, int length )
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}
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}
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if( !numcdcommands ) return false;
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if( !numcdcommands ) return false;
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Q_strncpy( matchbuf, cdcommands[0], MAX_STRING );
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Q_strncpy( matchbuf, cdcommands[0], sizeof( matchbuf ));
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if( completedname && length )
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if( completedname && length )
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Q_strncpy( completedname, matchbuf, length );
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Q_strncpy( completedname, matchbuf, length );
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if( numcdcommands == 1 ) return true;
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if( numcdcommands == 1 ) return true;
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for( i = 0; i < numcdcommands; i++ )
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for( i = 0; i < numcdcommands; i++ )
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{
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{
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Q_strncpy( matchbuf, cdcommands[i], MAX_STRING );
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Q_strncpy( matchbuf, cdcommands[i], sizeof( matchbuf ));
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Con_Printf( "%16s\n", matchbuf );
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Con_Printf( "%16s\n", matchbuf );
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}
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}
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@ -901,12 +901,10 @@ static qboolean Cmd_CheckMapsList_R( qboolean fRefresh, qboolean onlyingamedir )
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if( f )
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if( f )
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{
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{
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qboolean have_spawnpoints = false;
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qboolean have_spawnpoints = false;
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dheader_t *header;
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dlump_t entities;
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dlump_t entities;
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memset( buf, 0, MAX_SYSPATH );
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memset( buf, 0, MAX_SYSPATH );
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FS_Read( f, buf, MAX_SYSPATH );
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FS_Read( f, buf, MAX_SYSPATH );
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header = (dheader_t *)buf;
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// check all the lumps and some other errors
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// check all the lumps and some other errors
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if( !Mod_TestBmodelLumps( f, t->filenames[i], buf, true, &entities ))
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if( !Mod_TestBmodelLumps( f, t->filenames[i], buf, true, &entities ))
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@ -937,7 +935,7 @@ static qboolean Cmd_CheckMapsList_R( qboolean fRefresh, qboolean onlyingamedir )
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char token[MAX_TOKEN];
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char token[MAX_TOKEN];
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qboolean worldspawn = true;
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qboolean worldspawn = true;
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Q_strncpy( message, "No Title", MAX_STRING );
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Q_strncpy( message, "No Title", sizeof( message ));
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pfile = ents;
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pfile = ents;
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while(( pfile = COM_ParseFile( pfile, token, sizeof( token ))) != NULL )
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while(( pfile = COM_ParseFile( pfile, token, sizeof( token ))) != NULL )
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@ -865,7 +865,7 @@ void GAME_EXPORT Host_Error( const char *error, ... )
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}
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}
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recursive = true;
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recursive = true;
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Q_strncpy( hosterror2, hosterror1, MAX_SYSPATH );
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Q_strncpy( hosterror2, hosterror1, sizeof( hosterror2 ));
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host.errorframe = host.framecount; // to avoid multply calls per frame
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host.errorframe = host.framecount; // to avoid multply calls per frame
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Q_snprintf( host.finalmsg, sizeof( host.finalmsg ), "Server crashed: %s", hosterror1 );
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Q_snprintf( host.finalmsg, sizeof( host.finalmsg ), "Server crashed: %s", hosterror1 );
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@ -262,7 +262,7 @@ static void NET_AddMaster( const char *addr, qboolean save )
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}
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}
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master = Mem_Malloc( host.mempool, sizeof( master_t ) );
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master = Mem_Malloc( host.mempool, sizeof( master_t ) );
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Q_strncpy( master->address, addr, MAX_STRING );
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Q_strncpy( master->address, addr, sizeof( master->address ));
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master->sent = false;
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master->sent = false;
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master->save = save;
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master->save = save;
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master->next = NULL;
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master->next = NULL;
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@ -1823,8 +1823,8 @@ static void Mod_LoadEntities( model_t *mod, dbspmodel_t *bmod )
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{
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{
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char *pszWadFile;
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char *pszWadFile;
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Q_strncpy( wadstring, token, MAX_TOKEN - 2 );
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Q_strncpy( wadstring, token, sizeof( wadstring ) - 2 );
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wadstring[MAX_TOKEN - 2] = 0;
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wadstring[sizeof( wadstring ) - 2] = 0;
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if( !Q_strchr( wadstring, ';' ))
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if( !Q_strchr( wadstring, ';' ))
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Q_strncat( wadstring, ";", sizeof( wadstring ));
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Q_strncat( wadstring, ";", sizeof( wadstring ));
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@ -175,11 +175,13 @@ void Evdev_Autodetect_f( void )
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if( evdev.devices >= MAX_EVDEV_DEVICES )
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if( evdev.devices >= MAX_EVDEV_DEVICES )
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continue;
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continue;
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Q_snprintf( path, MAX_STRING, "/dev/input/%s", entry->d_name );
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Q_snprintf( path, sizeof( path ), "/dev/input/%s", entry->d_name );
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for( i = 0; i < evdev.devices; i++ )
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for( i = 0; i < evdev.devices; i++ )
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if( !Q_strncmp( evdev.paths[i], path, MAX_STRING ) )
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{
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if( !Q_strncmp( evdev.paths[i], path, sizeof( evdev.paths[i] ))
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goto next;
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goto next;
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}
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if( Q_strncmp( entry->d_name, "event", 5 ) )
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if( Q_strncmp( entry->d_name, "event", 5 ) )
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continue;
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continue;
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@ -220,7 +222,7 @@ void Evdev_Autodetect_f( void )
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}
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}
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goto close;
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goto close;
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open:
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open:
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Q_strncpy( evdev.paths[evdev.devices], path, MAX_STRING );
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Q_strncpy( evdev.paths[evdev.devices], path, sizeof( evdev.paths[0] ));
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evdev.fds[evdev.devices++] = fd;
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evdev.fds[evdev.devices++] = fd;
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Con_Printf( "Opened device %s\n", path );
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Con_Printf( "Opened device %s\n", path );
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#if XASH_INPUT == INPUT_EVDEV
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#if XASH_INPUT == INPUT_EVDEV
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@ -260,7 +262,7 @@ void Evdev_OpenDevice ( const char *path )
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for( i = 0; i < evdev.devices; i++ )
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for( i = 0; i < evdev.devices; i++ )
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{
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{
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if( !Q_strncmp( evdev.paths[i], path, MAX_STRING ) )
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if( !Q_strncmp( evdev.paths[i], path, sizeof( evdev.paths[i] )))
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{
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{
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Con_Printf( "device %s already open!\n", path );
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Con_Printf( "device %s already open!\n", path );
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return;
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return;
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@ -275,7 +277,7 @@ void Evdev_OpenDevice ( const char *path )
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}
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}
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Con_Printf( "Input device #%d: %s opened sucessfully\n", evdev.devices, path );
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Con_Printf( "Input device #%d: %s opened sucessfully\n", evdev.devices, path );
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evdev.fds[evdev.devices] = ret;
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evdev.fds[evdev.devices] = ret;
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Q_strncpy( evdev.paths[evdev.devices++], path, MAX_STRING );
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Q_strncpy( evdev.paths[evdev.devices++], path, sizeof( evdev.paths[0] ));
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#if XASH_INPUT == INPUT_EVDEV
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#if XASH_INPUT == INPUT_EVDEV
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if( Sys_CheckParm( "-grab" ) )
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if( Sys_CheckParm( "-grab" ) )
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@ -309,7 +311,7 @@ void Evdev_CloseDevice_f ( void )
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if( Q_isdigit( arg ) )
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if( Q_isdigit( arg ) )
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i = Q_atoi( arg );
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i = Q_atoi( arg );
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else for( i = 0; i < evdev.devices; i++ )
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else for( i = 0; i < evdev.devices; i++ )
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if( !Q_strncmp( evdev.paths[i], arg, MAX_STRING ) )
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if( !Q_strncmp( evdev.paths[i], arg, sizeof( evdev.paths[i] )))
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break;
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break;
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if( i >= evdev.devices )
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if( i >= evdev.devices )
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@ -324,7 +326,7 @@ void Evdev_CloseDevice_f ( void )
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for( ; i < evdev.devices; i++ )
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for( ; i < evdev.devices; i++ )
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{
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{
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Q_strncpy( evdev.paths[i], evdev.paths[i+1], MAX_STRING );
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Q_strncpy( evdev.paths[i], evdev.paths[i+1], sizeof( evdev.paths[i] ));
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evdev.fds[i] = evdev.fds[i+1];
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evdev.fds[i] = evdev.fds[i+1];
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}
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}
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}
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}
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@ -417,7 +417,7 @@ static void SV_ConnectClient( netadr_t from )
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newcl->userid = g_userid++; // create unique userid
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newcl->userid = g_userid++; // create unique userid
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newcl->state = cs_connected;
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newcl->state = cs_connected;
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newcl->extensions = extensions & (NET_EXT_SPLITSIZE);
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newcl->extensions = extensions & (NET_EXT_SPLITSIZE);
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Q_strncpy( newcl->useragent, protinfo, MAX_INFO_STRING );
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Q_strncpy( newcl->useragent, protinfo, sizeof( newcl->useragent ));
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// reset viewentities (from previous level)
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// reset viewentities (from previous level)
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memset( newcl->viewentity, 0, sizeof( newcl->viewentity ));
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memset( newcl->viewentity, 0, sizeof( newcl->viewentity ));
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@ -690,7 +690,7 @@ static void SV_ConSay_f( void )
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}
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}
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p = Cmd_Args();
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p = Cmd_Args();
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Q_strncpy( text, *p == '"' ? p + 1 : p, MAX_SYSPATH );
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Q_strncpy( text, *p == '"' ? p + 1 : p, sizeof( text ));
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if( *p == '"' )
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if( *p == '"' )
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{
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{
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@ -590,7 +590,7 @@ static void SV_SetupPMove( playermove_t *pmove, sv_client_t *cl, usercmd_t *ucmd
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pmove->cmd = *ucmd; // setup current cmds
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pmove->cmd = *ucmd; // setup current cmds
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pmove->runfuncs = true;
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pmove->runfuncs = true;
|
||||||
|
|
||||||
Q_strncpy( pmove->physinfo, physinfo, MAX_INFO_STRING );
|
Q_strncpy( pmove->physinfo, physinfo, sizeof( pmove->physinfo ));
|
||||||
|
|
||||||
// setup physents
|
// setup physents
|
||||||
pmove->numvisent = 0;
|
pmove->numvisent = 0;
|
||||||
|
|
|
@ -652,7 +652,7 @@ static void DirectoryCopy( const char *pPath, file_t *pFile )
|
||||||
fileSize = FS_FileLength( pCopy );
|
fileSize = FS_FileLength( pCopy );
|
||||||
|
|
||||||
memset( szName, 0, sizeof( szName )); // clearing the string to prevent garbage in output file
|
memset( szName, 0, sizeof( szName )); // clearing the string to prevent garbage in output file
|
||||||
Q_strncpy( szName, COM_FileWithoutPath( t->filenames[i] ), MAX_OSPATH );
|
Q_strncpy( szName, COM_FileWithoutPath( t->filenames[i] ), sizeof( szName ));
|
||||||
FS_Write( pFile, szName, MAX_OSPATH );
|
FS_Write( pFile, szName, MAX_OSPATH );
|
||||||
FS_Write( pFile, &fileSize, sizeof( int ));
|
FS_Write( pFile, &fileSize, sizeof( int ));
|
||||||
FS_FileCopy( pFile, pCopy, fileSize );
|
FS_FileCopy( pFile, pCopy, fileSize );
|
||||||
|
|
Loading…
Add table
Reference in a new issue