engine: client: make menu engfuncs const
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@ -1114,7 +1114,7 @@ static void GAME_EXPORT pfnSetCursor( void *hCursor )
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}
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// engine callbacks
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static ui_enginefuncs_t gEngfuncs =
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static const ui_enginefuncs_t gEngfuncs =
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{
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pfnPIC_Load,
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GL_FreeImage,
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