engine: client: add NULL check to prevent crash if in_graph key doesn't exist in client.dll
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1 changed files with 2 additions and 9 deletions
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@ -657,18 +657,11 @@ void SCR_DrawNetGraph( void )
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in_graph = clgame.dllFuncs.KB_Find( "in_graph" );
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in_graph = clgame.dllFuncs.KB_Find( "in_graph" );
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if( in_graph->state & 1 )
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if( in_graph && in_graph->state & 1 )
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{
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graphtype = 2;
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graphtype = 2;
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}
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else if( net_graph.value != 0.0f )
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else if( net_graph.value != 0.0f )
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{
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graphtype = (int)net_graph.value;
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graphtype = (int)net_graph.value;
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}
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else return;
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else
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{
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return;
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}
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if( net_scale.value <= 0 )
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if( net_scale.value <= 0 )
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Cvar_SetValue( "net_scale", 0.1f );
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Cvar_SetValue( "net_scale", 0.1f );
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