engine: client: avoid clc_move spam when we're connected but not spawned yet

This commit is contained in:
Alibek Omarov 2024-10-11 00:08:01 +03:00
parent 869578f1ba
commit b1189db9c5

View file

@ -599,7 +599,7 @@ static void CL_CreateCmd( void )
int input_override;
int i, ms;
if( cls.state < ca_connected || cls.state == ca_cinematic )
if( cls.state <= ca_connected || cls.state == ca_cinematic )
return;
// store viewangles in case it's will be freeze