diff --git a/engine/common/model.c b/engine/common/model.c index 59b8d256..9f5e3c1d 100644 --- a/engine/common/model.c +++ b/engine/common/model.c @@ -328,8 +328,8 @@ model_t *Mod_LoadModel( model_t *mod, qboolean crash ) { // let the server.dll load custom data svgame.physFuncs.Mod_ProcessUserData( mod, true, buf ); - loaded2 = true; } + loaded2 = true; } #if !XASH_DEDICATED else