Handle all key events as keyboard

This commit is contained in:
mittorn 2015-08-19 22:09:14 +07:00
parent f0275dcc92
commit c2d7ae230c

View file

@ -1174,7 +1174,7 @@ View.OnKeyListener, View.OnTouchListener, SensorEventListener {
// Some SOURCE_DPAD or SOURCE_GAMEPAD are also SOURCE_KEYBOARD // Some SOURCE_DPAD or SOURCE_GAMEPAD are also SOURCE_KEYBOARD
// So, we try to process them as DPAD or GAMEPAD events first, if that fails we try them as KEYBOARD // So, we try to process them as DPAD or GAMEPAD events first, if that fails we try them as KEYBOARD
if ( (event.getSource() & InputDevice.SOURCE_GAMEPAD) != 0 || /*if ( (event.getSource() & InputDevice.SOURCE_GAMEPAD) != 0 ||
(event.getSource() & InputDevice.SOURCE_DPAD) != 0 ) { (event.getSource() & InputDevice.SOURCE_DPAD) != 0 ) {
if (event.getAction() == KeyEvent.ACTION_DOWN) { if (event.getAction() == KeyEvent.ACTION_DOWN) {
if (SDLActivity.onNativePadDown(event.getDeviceId(), keyCode) == 0) { if (SDLActivity.onNativePadDown(event.getDeviceId(), keyCode) == 0) {
@ -1185,8 +1185,8 @@ View.OnKeyListener, View.OnTouchListener, SensorEventListener {
return true; return true;
} }
} }
} }*/
/* Handle all events as keyboard */
if( (event.getSource() & InputDevice.SOURCE_KEYBOARD) != 0) { if( (event.getSource() & InputDevice.SOURCE_KEYBOARD) != 0) {
if (event.getAction() == KeyEvent.ACTION_DOWN) { if (event.getAction() == KeyEvent.ACTION_DOWN) {
//Log.v("SDL", "key down: " + keyCode); //Log.v("SDL", "key down: " + keyCode);