diff --git a/engine/common/filesystem_engine.c b/engine/common/filesystem_engine.c index 1ee74fe8..9bb729ad 100644 --- a/engine/common/filesystem_engine.c +++ b/engine/common/filesystem_engine.c @@ -183,7 +183,7 @@ static qboolean FS_DetermineRootDirectory( char *out, size_t size ) #elif XASH_PSVITA if( PSVita_GetBasePath( out, size )) return true; - Sys_Error( "couldn't find Xash3D data directory" ); + Sys_Error( "couldn't find %s data directory", XASH_ENGINE_NAME ); return false; #elif ( XASH_SDL == 2 ) && !XASH_NSWITCH // GetBasePath not impl'd in switch-sdl2 #if XASH_APPLE diff --git a/engine/common/identification.c b/engine/common/identification.c index 3b2b65c3..33964b6a 100644 --- a/engine/common/identification.c +++ b/engine/common/identification.c @@ -632,7 +632,7 @@ void ID_Init( void ) #elif XASH_WIN32 { CHAR szBuf[MAX_PATH]; - ID_GetKeyData( HKEY_CURRENT_USER, "Software\\Xash3D\\", "xash_id", szBuf, MAX_PATH ); + ID_GetKeyData( HKEY_CURRENT_USER, "Software\\"XASH_ENGINE_NAME"\\", "xash_id", szBuf, MAX_PATH ); sscanf(szBuf, "%016"PRIX64, &id); id ^= SYSTEM_XOR_MASK; @@ -686,7 +686,7 @@ void ID_Init( void ) { CHAR Buf[MAX_PATH]; sprintf( Buf, "%016"PRIX64, id^SYSTEM_XOR_MASK ); - ID_SetKeyData( HKEY_CURRENT_USER, "Software\\Xash3D\\", REG_SZ, "xash_id", Buf, Q_strlen(Buf) ); + ID_SetKeyData( HKEY_CURRENT_USER, "Software\\"XASH_ENGINE_NAME"\\", REG_SZ, "xash_id", Buf, Q_strlen(Buf) ); } #else { diff --git a/engine/server/sv_save.c b/engine/server/sv_save.c index 28d84459..f5ca6b56 100644 --- a/engine/server/sv_save.c +++ b/engine/server/sv_save.c @@ -2279,7 +2279,7 @@ int GAME_EXPORT SV_GetSaveComment( const char *savename, char *comment ) if( tag == 0x0065 ) { - Q_strncpy( comment, "", MAX_STRING ); + Q_strncpy( comment, "", MAX_STRING ); FS_Close( f ); return 0; }