ref_soft: Fix transparency in API
This commit is contained in:
parent
77f8da275a
commit
d03d29f6f5
3 changed files with 16 additions and 1 deletions
|
@ -592,7 +592,7 @@ ref_interface_t gReffuncs =
|
||||||
TriBegin,
|
TriBegin,
|
||||||
TriEnd,
|
TriEnd,
|
||||||
_TriColor4f,
|
_TriColor4f,
|
||||||
TriColor4ub,
|
_TriColor4ub,
|
||||||
TriTexCoord2f,
|
TriTexCoord2f,
|
||||||
TriVertex3fv,
|
TriVertex3fv,
|
||||||
TriVertex3f,
|
TriVertex3f,
|
||||||
|
|
|
@ -678,6 +678,7 @@ void TriVertex3fv( const float *v );
|
||||||
void TriVertex3f( float x, float y, float z );
|
void TriVertex3f( float x, float y, float z );
|
||||||
void _TriColor4f( float r, float g, float b, float a );
|
void _TriColor4f( float r, float g, float b, float a );
|
||||||
void TriColor4ub( byte r, byte g, byte b, byte a );
|
void TriColor4ub( byte r, byte g, byte b, byte a );
|
||||||
|
void _TriColor4ub( byte r, byte g, byte b, byte a );
|
||||||
int TriWorldToScreen( const float *world, float *screen );
|
int TriWorldToScreen( const float *world, float *screen );
|
||||||
int TriSpriteTexture( model_t *pSpriteModel, int frame );
|
int TriSpriteTexture( model_t *pSpriteModel, int frame );
|
||||||
void TriFog( float flFogColor[3], float flStart, float flEnd, int bOn );
|
void TriFog( float flFogColor[3], float flStart, float flEnd, int bOn );
|
||||||
|
|
14
r_triapi.c
14
r_triapi.c
|
@ -200,6 +200,20 @@ void TriColor4ub( byte r, byte g, byte b, byte a )
|
||||||
_TriColor4f( ds.triRGBA[0], ds.triRGBA[1], ds.triRGBA[2], 1.0f );
|
_TriColor4f( ds.triRGBA[0], ds.triRGBA[1], ds.triRGBA[2], 1.0f );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
=============
|
||||||
|
TriColor4ub
|
||||||
|
|
||||||
|
=============
|
||||||
|
*/
|
||||||
|
void _TriColor4ub( byte r, byte g, byte b, byte a )
|
||||||
|
{
|
||||||
|
_TriColor4f( r * (1.0f / 255.0f),
|
||||||
|
g * (1.0f / 255.0f),
|
||||||
|
b * (1.0f / 255.0f),
|
||||||
|
a * (1.0f / 255.0f));
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
=================
|
=================
|
||||||
TriColor4f
|
TriColor4f
|
||||||
|
|
Loading…
Add table
Reference in a new issue