engine: finally remove GetLightStyle, GetDynamicLight and GetEntityLight from RefAPI
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2 changed files with 1 additions and 6 deletions
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@ -401,9 +401,6 @@ static const ref_api_t gEngfuncs =
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SW_LockBuffer,
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SW_UnlockBuffer,
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CL_GetLightStyle,
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CL_GetDynamicLight,
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CL_GetEntityLight,
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R_FatPVS,
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GL_GetOverviewParms,
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Sys_DoubleTime,
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@ -53,6 +53,7 @@ GNU General Public License for more details.
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// Implemented texture replacement.
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// 9. Removed gamma functions. Renderer is supposed to get them through PARM_GET_*_PTR.
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// Move hulls rendering back to engine
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// Removed lightstyle, dynamic and entity light functions. Renderer is supposed to get them through PARM_GET_*_PTR.
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#define REF_API_VERSION 9
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#define TF_SKY (TF_SKYSIDE|TF_NOMIPMAP|TF_ALLOW_NEAREST)
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@ -431,9 +432,6 @@ typedef struct ref_api_s
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void (*SW_UnlockBuffer)( void );
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// renderapi
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lightstyle_t* (*GetLightStyle)( int number );
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dlight_t* (*GetDynamicLight)( int number );
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dlight_t* (*GetEntityLight)( int number );
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int (*R_FatPVS)( const float *org, float radius, byte *visbuffer, qboolean merge, qboolean fullvis );
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const struct ref_overview_s *( *GetOverviewParms )( void );
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double (*pfnTime)( void ); // Sys_DoubleTime
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