ref: gl: patch to compile with nanogl (nanogl doesn't impement glTexCoord3f)

This commit is contained in:
Alibek Omarov 2024-10-09 00:31:05 +03:00
parent 65ec35b732
commit e8f6476e8c

View file

@ -687,6 +687,12 @@ void R_ShowTextures( void )
pglTexParameteri( image->target, GL_TEXTURE_COMPARE_MODE_ARB, GL_NONE ); pglTexParameteri( image->target, GL_TEXTURE_COMPARE_MODE_ARB, GL_NONE );
pglBegin( GL_QUADS ); pglBegin( GL_QUADS );
#if XASH_GLES
#undef pglTexCoord3f
#define pglTexCoord3f( s, t, u ) pglTexCoord2f( s, t ) // not really correct but it requires nanogl rework
#endif // XASH_GLES
if( image->target == GL_TEXTURE_CUBE_MAP_ARB ) if( image->target == GL_TEXTURE_CUBE_MAP_ARB )
{ {
pglTexCoord3f( 0.75 * cbm_cos - cbm_sin, 0.75 * cbm_sin + cbm_cos, 1.0 ); pglTexCoord3f( 0.75 * cbm_cos - cbm_sin, 0.75 * cbm_sin + cbm_cos, 1.0 );