From f1f726822cc8e8427471b865d18d63180c5dda08 Mon Sep 17 00:00:00 2001 From: Alibek Omarov Date: Tue, 25 Feb 2025 19:52:48 +0300 Subject: [PATCH] engine: client: restore cl_cmdrate default value at 30. It wasn't an intentional change. --- engine/client/cl_main.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/client/cl_main.c b/engine/client/cl_main.c index bf2e1d09..424711e6 100644 --- a/engine/client/cl_main.c +++ b/engine/client/cl_main.c @@ -68,7 +68,7 @@ CVAR_DEFINE_AUTO( hud_scale_minimal_width, "640", FCVAR_ARCHIVE|FCVAR_LATCH, "if CVAR_DEFINE_AUTO( cl_solid_players, "1", 0, "Make all players not solid (can't traceline them)" ); CVAR_DEFINE_AUTO( cl_updaterate, "20", FCVAR_USERINFO|FCVAR_ARCHIVE, "refresh rate of server messages" ); CVAR_DEFINE_AUTO( cl_showevents, "0", FCVAR_ARCHIVE, "show events playback" ); -CVAR_DEFINE_AUTO( cl_cmdrate, "60", FCVAR_ARCHIVE, "Max number of command packets sent to server per second" ); +CVAR_DEFINE_AUTO( cl_cmdrate, "30", FCVAR_ARCHIVE, "Max number of command packets sent to server per second" ); CVAR_DEFINE( cl_interp, "ex_interp", "0.1", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "Interpolate object positions starting this many seconds in past" ); CVAR_DEFINE_AUTO( cl_nointerp, "0", 0, "disable interpolation of entities and players" ); static CVAR_DEFINE_AUTO( cl_dlmax, "0", FCVAR_USERINFO|FCVAR_ARCHIVE, "max allowed outcoming fragment size" );