diff --git a/engine/common/cfgscript.c b/engine/common/cfgscript.c index e469cb09..cf6f5766 100644 --- a/engine/common/cfgscript.c +++ b/engine/common/cfgscript.c @@ -240,7 +240,7 @@ int CSCR_WriteGameCVars( file_t *cfg, const char *scriptfilename ) { // cvars will be placed in game.cfg and restored on map start if( var.flags & FCVAR_USERINFO ) - FS_Printf( cfg, "%s \"%s\"\n", var.name, cvar->string ); + FS_Printf( cfg, "setinfo %s \"%s\"\n", var.name, cvar->string ); else FS_Printf( cfg, "%s \"%s\"\n", var.name, cvar->string ); } count++;