engine: platform: sdl: we must notify the engine about the unpressed button when text input was activated

This commit is contained in:
Alibek Omarov 2024-06-15 08:44:07 +03:00
parent f62aa051c8
commit f7e12586cf

View file

@ -156,12 +156,10 @@ static void SDLash_KeyEvent( SDL_KeyboardEvent key )
} }
#endif #endif
if( SDL_IsTextInputActive( )) if( SDL_IsTextInputActive( ) && down )
{ {
// this is how engine understands ctrl+c, ctrl+v and other hotkeys // this is how engine understands ctrl+c, ctrl+v and other hotkeys
if( down && cls.key_dest != key_game ) if( cls.key_dest != key_game && FBitSet( SDL_GetModState(), KMOD_CTRL ))
{
if( FBitSet( SDL_GetModState(), KMOD_CTRL ))
{ {
if( keynum >= SDL_SCANCODE_A && keynum <= SDL_SCANCODE_Z ) if( keynum >= SDL_SCANCODE_A && keynum <= SDL_SCANCODE_Z )
{ {
@ -171,7 +169,6 @@ static void SDLash_KeyEvent( SDL_KeyboardEvent key )
return; return;
} }
}
#if SDL_VERSION_ATLEAST( 2, 0, 0 ) #if SDL_VERSION_ATLEAST( 2, 0, 0 )
// ignore printable keys, they are coming through SDL_TEXTINPUT // ignore printable keys, they are coming through SDL_TEXTINPUT