From f88d424ecd7caad127dbc63b4533befeeedd123e Mon Sep 17 00:00:00 2001 From: Alibek Omarov Date: Wed, 30 Oct 2024 18:15:27 +0300 Subject: [PATCH] engine: client: don't make useless comparison, cl_cmdrate is always clamped between 10 and 100. --- engine/client/cl_main.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/engine/client/cl_main.c b/engine/client/cl_main.c index 762dc96f..d68db3c3 100644 --- a/engine/client/cl_main.c +++ b/engine/client/cl_main.c @@ -813,9 +813,7 @@ static void CL_WritePacket( void ) { int outgoing_sequence; - if( cl_cmdrate.value > 0 ) // clamped between 10 and 100 fps - cls.nextcmdtime = host.realtime + bound( 0.1f, ( 1.0f / cl_cmdrate.value ), 0.01f ); - else cls.nextcmdtime = host.realtime; // always able to send right away + cls.nextcmdtime = host.realtime + ( 1.0f / cl_cmdrate.value ); if( cls.lastoutgoingcommand == -1 ) {