mittorn
|
74e09ddb12
|
ref_gl: change state management in vbo renderer
|
2023-12-19 17:55:10 +03:00 |
|
mittorn
|
6b73d056b2
|
ref_gl: vbo dlights refactiring
|
2023-12-19 17:55:10 +03:00 |
|
mittorn
|
3e7847551a
|
ref_gl: add ability to skip uploading unused data (disabled)
|
2023-12-19 17:55:10 +03:00 |
|
mittorn
|
91d92935fa
|
ref_gl: try avoid gpu locking on dlights in vbo renderer
|
2023-12-19 17:55:10 +03:00 |
|
mittorn
|
eff033298a
|
ref_gl: disable singlepass detail renderer, use correct fog color multipliers in VBO
|
2023-12-19 17:55:10 +03:00 |
|
mittorn
|
3a8f4961bc
|
ref_gl: fix rarely broken texturechain on some big maps
|
2023-12-19 17:55:10 +03:00 |
|
mittorn
|
b81f94518a
|
ref_gl: fix out-by-one when all lightstyles are used. Also fix broken in this case in vbo after previous fix
|
2023-12-19 17:55:10 +03:00 |
|
Alibek Omarov
|
a7e84230c3
|
ref: gl: use world version to enable large lightmaps for BSP2 automatically
|
2023-12-15 07:38:25 +03:00 |
|
Alibek Omarov
|
7e9f87de2d
|
engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side
|
2023-12-06 04:13:03 +03:00 |
|
Alibek Omarov
|
08dbfc45d3
|
ref: gl: refactor getting edge position, texture and lightmap coords
|
2023-12-02 18:02:18 +03:00 |
|
Alibek Omarov
|
a6af32dafd
|
ref: gl: connect ripply water to others parts of renderer (init, reset, animation and rendering)
|
2023-10-31 21:52:00 +03:00 |
|
Alibek Omarov
|
ea55e78855
|
ref: _inline -> static
|
2023-10-29 23:38:43 +03:00 |
|
Alibek Omarov
|
30d1492b93
|
engine: remove Set/GetCurrentLoadingModel from RefAPI
|
2023-10-28 15:22:21 +03:00 |
|
mittorn
|
287381d5ca
|
ref_gl: remove complete useless macro, enable VBO under option
|
2023-10-14 08:04:17 +03:00 |
|
Alibek Omarov
|
3a57f26351
|
ref: gl: move ref_gl cvars to static allocation
|
2023-05-27 21:52:58 +03:00 |
|
Alibek Omarov
|
a3ab04e0cb
|
ref: gl: track current bound texture index in gl_textures array in separate glState field
|
2023-05-16 23:44:52 +03:00 |
|
Alibek Omarov
|
fd3c5e8384
|
ref: gl: VBO is disabled unless somebody picks it up and fixes memory corruption and other bugs
|
2022-12-08 06:50:12 +03:00 |
|
SNMetamorph
|
3bd8ad50d2
|
ref: gl: fixed crash when opening "Customize" menu
|
2022-11-21 22:52:27 +03:00 |
|
Alibek Omarov
|
61c142e2db
|
ref: move renderers into ref subdirectory
|
2022-09-10 22:52:52 +03:00 |
|