Commit graph

70 commits

Author SHA1 Message Date
Alibek Omarov
e3e4bcc015 engine: global refactoring of connectionless packets, now they can be customized from single protocol.h header 2024-10-19 14:05:00 +03:00
Alibek Omarov
505ad6d69b engine: server: reinitalize delta in case if delta was shutdown by client and some tables were omitted (movevars after using GoldSrc server) 2024-10-14 06:56:17 +03:00
Alibek Omarov
4712aae834 engine: server: move autoprecaching wads after parsing reslists
An attempt to avoid assert() in HL Unified SDK.
2024-09-30 18:46:01 +03:00
Alibek Omarov
95b48da37d engine: allow to change hardcoded path to custom.hpk 2024-06-15 17:22:26 +03:00
Alibek Omarov
a9c0a4be23 engine: server: add cvar to disable bandwidth test on server side 2024-06-01 05:27:35 +03:00
SNMetamorph
0fc83080ec engine: server: allowed bandwidth test on listen servers 2024-02-26 19:41:32 +03:00
SNMetamorph
8efc9d74e8 engine: server: fixed test packet buffer was not being created 2024-02-26 19:41:32 +03:00
Andrey Akhmichin
8b79e49a0f engine: server: execute maps/<mapname>_unload.cfg on server deactivation. 2024-02-16 17:57:26 +03:00
Andrey Akhmichin
4ea6eba8f2 engine: server: execute maps/<mapname>_load.cfg before entities precaching. 2024-02-16 17:57:26 +03:00
Andrey Akhmichin
f649076bc3 engine: server: execute map change config file before entities precaching. 2024-02-16 17:57:26 +03:00
Andrey Akhmichin
8ecffa4663 engine: server: define new "disconcfgfile" cvar. 2024-02-16 17:57:26 +03:00
Andrey Akhmichin
e90b83849a engine: server: execute map change config file in singleplayer. 2024-02-16 17:57:26 +03:00
Alibek Omarov
1f4c9b67da engine: server: don't init or send voice chat in singleplayer 2024-02-13 15:09:26 +03:00
Alibek Omarov
8c61a2f021 engine: server: cleanup server.h header from unused functions prototypes 2024-01-28 11:35:53 +03:00
Alibek Omarov
2b6a550405 engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file 2024-01-28 10:00:17 +03:00
Alibek Omarov
75d476f9df engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
Alibek Omarov
862b9e68be engine: server: fix possible null pointer dereference 2024-01-25 16:21:55 +03:00
Alibek Omarov
f7c536b81c engine: server: allow loading maps from subdirectories as this is used by some Half-Life mods 2023-10-29 02:44:46 +03:00
Alibek Omarov
78bc177e05 engine: server: remove unused host struct field 2023-10-28 11:06:18 +03:00
Alibek Omarov
d8b261370a engine: common: do not probe server to collect cvars for game.cfg (CHECK THIS) 2023-10-28 11:06:18 +03:00
Alibek Omarov
aee99f6094 engine: don't release DLL that wasn't loaded during settings.scr parsing. This should be deleted as soon as possible! 2023-08-03 01:11:06 +03:00
Alibek Omarov
e23580c1de engine: remove czeror sequence parser
This file initially came from HLND, a Chinese GoldSrc recreation.
It turned out to be suspiciously close to the original version, down
to the comments and code style. We don't work with leaked sources here,
so remove it.

A proper parser should be reimplemented from ground-up, when we will
start working on CZDS support.
2023-07-26 19:40:03 +03:00
Alibek Omarov
ea24b5f3ca engine: server: make CRC32_MapFile public 2023-07-02 01:19:38 +03:00
Alibek Omarov
57499dea33 engine: server: static-ize sv_phys functions, set GAME_EXPORT attribute for PhysicAPI functions 2023-06-19 07:32:22 +03:00
Alibek Omarov
9c62fa901f engine: server: pregenerate CRC table and testpacket data 2023-06-14 00:35:07 +03:00
Alibek Omarov
9e0d389d9e engine: server: moved server cvars to static allocation 2023-05-27 21:52:58 +03:00
Alibek Omarov
ec2951cf45 engine: add size argument to COM_Default/ReplaceExtension calls 2023-04-26 05:20:45 +03:00
Alibek Omarov
8c7db8499f engine: add size argument to COM_FileBase calls 2023-04-26 05:20:45 +03:00
Alibek Omarov
8f207362a5 public: remove Q_sprintf, and patch all code that used it to use Q_snprintf instead 2023-04-26 05:20:45 +03:00
Alibek Omarov
c24a1fafc5 engine: add missing HPAK_CheckSize/Integrity calls 2023-04-03 06:04:48 +03:00
Alibek Omarov
d8355a651f engine: add missing Sequence_Init and Sequence_OnLevelLoad calls 2023-04-03 04:12:47 +03:00
Alibek Omarov
01e0542223 engine: server: move master announce logic to masterlist, keep unique heartbeat challenge and heartbeat timer for each master 2023-04-03 00:57:47 +03:00
SNMetamorph
eac8c116a8 engine: server: sv_init: compiling error fix & minor cleanup 2023-03-20 16:29:43 +03:00
SNMetamorph
a03019f5e4 engine: server: sv_init: enabled handling sound resources specifically
This is for timely precaching on client side. Otherwise, files are being downloaded to client, but not precached immediatly after it, and therefore causing a late precaching of sound (obvious, this is bad)
2023-03-20 16:29:43 +03:00
Alibek Omarov
d667845777 engine: convert Cbuf_AddText with va to Cbuf_AddTextf 2023-03-13 05:31:27 +03:00
Alibek Omarov
787d3bc5dd engine: share playermove ClearPhysEnts function 2023-01-06 00:28:24 +03:00
Alibek Omarov
859f36afce engine: server: remove Master_Add call in ActivateServer, server will announce itself through heartbeat 2022-12-07 23:14:34 +03:00
Alibek Omarov
d9a245dcb5 engine: reset cheat cvars on remote games 2022-12-01 02:44:01 +03:00
Alibek Omarov
24763f9b07 engine: server: request client to use Opus Custom codec 2022-08-31 06:54:58 +03:00
SNMetamorph
97879430e9 engine: small code fixes related to voice chat 2022-08-18 04:46:11 +03:00
SNMetamorph
8d0209b122 engine: server: added support for variable voice chat quality 2022-08-18 04:46:11 +03:00
Velaron
2b9e050f57 engine: voice support 2022-08-18 04:46:11 +03:00
SNMetamorph
8f91830997 engine: added changeport parameter for NET_Config 2022-07-10 18:28:06 +03:00
Alibek Omarov
a8c877c841 engine: server: fix ParseFile calls 2021-10-08 17:31:32 +03:00
SNMetamorph
ec95948b69 engine: server: implemented instant game library loading 2021-10-03 04:38:05 +03:00
Gleb Mazovetskiy
5e0a0765ce Trim all trailing whitespace
The `.editorconfig` file in this repo is configured to trim all trailing
whitespace regardless of whether the line is modified.

Trims all trailing whitespace in the repository to make the codebase easier
to work with in editors that respect `.editorconfig`.

`git blame` becomes less useful on these lines but it already isn't very useful.

Commands:

```
find . -type f -name '*.h' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
find . -type f -name '*.c' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
```
2021-01-04 20:55:10 +03:00
Andrey Akhmichin
1332381e2d engine: server: simplified strings operations. 2020-12-29 20:20:25 +03:00
mittorn
3a416636f1 engine: mark GAME_EXPORT's 2020-01-19 08:15:54 +07:00
mittorn
114a256675 Implement XASH_LOW_MEMORY, memory-reduced configuration 2019-10-26 07:06:26 +07:00
Alibek Omarov
4beba75159 engine: fix various compiler warnings 2019-07-13 23:25:03 +03:00