#include "multi_emulator.h" #include "StrUtils.h" #include "RevSpoofer.h" int GenerateRevEmu(void *pDest, int nSteamID) { char szhwid[64]; CreateRandomString(szhwid, 16); if (!RevSpoofer::Spoof(szhwid, nSteamID)) return 0; auto pTicket = (int *)pDest; auto revHash = RevSpoofer::Hash(szhwid); pTicket[0] = 'J'; // +0, header pTicket[1] = revHash; // +4, hash of string at +24 offset pTicket[2] = 'r' << 16 | 'e' << 8 | 'v';// +8, magic number pTicket[3] = 0; // +12, unknown number, must always be 0 pTicket[4] = revHash << 1; // +16, SteamId, Low part pTicket[5] = 0x01100001; // +20, SteamId, High part strcpy((char *)&pTicket[6], szhwid); // +24, string for hash return 152; }