cmake_minimum_required(VERSION 3.22) # Only used to build Android project project(XASH_ANDROID) # armeabi-v7a requires cpufeatures library if(ANDROID) include_directories(${ANDROID_NDK}/sources/android/cpufeatures) add_library(cpufeatures ${ANDROID_NDK}/sources/android/cpufeatures/cpu-features.c) target_link_libraries(cpufeatures dl) endif() include(FindPython) if("${CMAKE_BUILD_TYPE}" STREQUAL "Debug") set(BUILD_TYPE "debug") else() set(BUILD_TYPE "release") list(APPEND WAF_EXTRA_ARGS --enable-poly-opt --enable-lto --enable-limited-debuginfo) endif() if(ANDROID_ABI STREQUAL "x86") # HACKHACK: I don't know why but engine gets built as 64-bit binary here list(APPEND WAF_EXTRA_ARGS -4) endif() set(CMAKE_VERBOSE_MAKEFILE ON) # not cleanest way to get upper directory set(ENGINE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../../") set(WAF_CC "${CMAKE_C_COMPILER} --target=${CMAKE_C_COMPILER_TARGET}") set(WAF_CXX "${CMAKE_CXX_COMPILER} --target=${CMAKE_CXX_COMPILER_TARGET}") set(WAF ${Python_EXECUTABLE} ${ENGINE_SOURCE_DIR}waf -t ${ENGINE_SOURCE_DIR} -o ${CMAKE_CURRENT_BINARY_DIR}/xash3d-fwgs) # try to build minimal SDL. Enable features as we're gonna use them set(SDL_RENDER OFF) set(SDL_POWER OFF) set(SDL_VULKAN OFF) set(SDL_DISKAUDIO OFF) set(SDL_DUMMYAUDIO OFF) set(SDL_DUMMYVIDEO OFF) set(SDL_VULKAN OFF) set(SDL_OFFSCREEN OFF) set(SDL_STATIC OFF) add_subdirectory("${ENGINE_SOURCE_DIR}/3rdparty/SDL" SDL) include(ExternalProject) # gradle passes backslashes to cmake, how does this even work for everybody else? string(REPLACE "\\" "/" CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_LIBRARY_OUTPUT_DIRECTORY}) ExternalProject_Add( Xash3DFWGS SOURCE_DIR ${ENGINE_SOURCE_DIR} INSTALL_DIR ${CMAKE_LIBRARY_OUTPUT_DIRECTORY} BUILD_IN_SOURCE TRUE DEPENDS SDL2 BUILD_ALWAYS TRUE LOG_CONFIGURE TRUE LOG_BUILD TRUE LOG_INSTALL TRUE LOG_OUTPUT_ON_FAILURE TRUE LOG_MERGED_STDOUTERR TRUE # USES_TERMINAL_CONFIGURE TRUE # USES_TERMINAL_BUILD TRUE # USES_TERMINAL_INSTALL TRUE # NOTE: setting up WAFLOCK is important to avoid possible race conditions CONFIGURE_COMMAND ${CMAKE_COMMAND} -E env ANDROID_NDK=${ANDROID_NDK} BUILD_CMAKE_LIBRARY_OUTPUT_DIRECTORY=${CMAKE_LIBRARY_OUTPUT_DIRECTORY} WAFLOCK=.lock-waf_android_${ANDROID_ABI}_build ${WAF} configure -T ${BUILD_TYPE} --android=${ANDROID_ABI},,${CMAKE_SYSTEM_VERSION} -s "${ENGINE_SOURCE_DIR}/3rdparty/SDL" --enable-bundled-deps ${WAF_EXTRA_ARGS} BUILD_COMMAND ${CMAKE_COMMAND} -E env WAFLOCK=.lock-waf_android_${ANDROID_ABI}_build ${WAF} build -v INSTALL_COMMAND ${CMAKE_COMMAND} -E env WAFLOCK=.lock-waf_android_${ANDROID_ABI}_build ${WAF} install --destdir=${CMAKE_LIBRARY_OUTPUT_DIRECTORY} ) add_subdirectory("${ENGINE_SOURCE_DIR}/3rdparty/hlsdk-portable" hlsdk-portable) # a1ba: without this, xash3d target will be ignored as nothing depends on it add_dependencies(client Xash3DFWGS) add_dependencies(server Xash3DFWGS)