package in.celest.xash3d; import javax.microedition.khronos.egl.EGL10; import javax.microedition.khronos.egl.EGLConfig; import javax.microedition.khronos.egl.EGLContext; import javax.microedition.khronos.opengles.GL10; import javax.microedition.khronos.egl.*; import android.app.*; import android.content.*; import android.view.*; import android.os.*; import android.util.Log; import android.graphics.*; import android.text.method.*; import android.text.*; import android.media.*; import android.hardware.*; import android.content.*; import android.widget.*; import android.view.inputmethod.*; import java.lang.*; /** SDL Activity */ public class XashActivity extends Activity { // Main components protected static XashActivity mSingleton; protected static View mTextEdit; private static EngineSurface mSurface; public static String mArgv[]; public static final int sdk = Integer.valueOf(Build.VERSION.SDK); public static int mPixelFormat; protected static ViewGroup mLayout; // Preferences public static SharedPreferences mPref = null; // Audio private static Thread mAudioThread; private static AudioTrack mAudioTrack; // Load the .so static { System.loadLibrary("xash"); } // Setup protected void onCreate(Bundle savedInstanceState) { //Log.v("SDL", "onCreate()"); super.onCreate(savedInstanceState); // So we can call stuff from static callbacks mSingleton = this; Intent intent = getIntent(); // fullscreen requestWindowFeature(Window.FEATURE_NO_TITLE); if(sdk >= 12) { getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN); } // landscapeSensor is not supported until API9 if( sdk < 9 ) setRequestedOrientation(0); // keep screen on getWindow().setFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON, WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); // Set up the surface mSurface = new EngineSurface(getApplication()); mLayout = new FrameLayout(this); mLayout.addView(mSurface); setContentView(mLayout); SurfaceHolder holder = mSurface.getHolder(); holder.setType(SurfaceHolder.SURFACE_TYPE_GPU); mPref = this.getSharedPreferences("engine", 0); String argv = intent.getStringExtra("argv"); if(argv == null) argv = mPref.getString("argv", "-dev 3 -log"); if(argv == null) argv = "-dev 3 -log"; mArgv= argv.split(" "); String gamelibdir = intent.getStringExtra("gamelibdir"); if(gamelibdir == null) gamelibdir = getFilesDir().getParentFile().getPath() + "/lib"; String gamedir = intent.getStringExtra("gamedir"); if(gamedir == null) gamedir = "valve"; String basedir = intent.getStringExtra("basedir"); if(basedir == null) basedir = mPref.getString("basedir","/sdcard/xash/"); setenv("XASH3D_BASEDIR", basedir, true); setenv("XASH3D_ENGLIBDIR", getFilesDir().getParentFile().getPath() + "/lib", true); setenv("XASH3D_GAMELIBDIR", gamelibdir, true); setenv("XASH3D_GAMEDIR", gamedir, true); InstallReceiver.extractPAK(this, false); setenv("XASH3D_EXTRAS_PAK1", getFilesDir().getPath() + "/extras.pak", true); String pakfile = intent.getStringExtra("pakfile"); if( pakfile != null && pakfile != "" ) setenv("XASH3D_EXTRAS_PAK2", pakfile, true); String[] env = intent.getStringArrayExtra("env"); try { if( env != null ) for(int i = 0; i+1 < env.length; i+=2) { setenv(env[i],env[i+1], true); } } catch(Exception e) { e.printStackTrace(); } mPixelFormat = mPref.getInt("pixelformat", 0); } // Events protected void onPause() { //Log.v("SDL", "onPause()"); super.onPause(); } protected void onResume() { //Log.v("SDL", "onResume()"); super.onResume(); } // Messages from the SDLMain thread static int COMMAND_CHANGE_TITLE = 1; // Handler for the messages Handler commandHandler = new Handler() { public void handleMessage(Message msg) { if (msg.arg1 == COMMAND_CHANGE_TITLE) { setTitle((String)msg.obj); } } }; // Send a message from the SDLMain thread void sendCommand(int command, Object data) { Message msg = commandHandler.obtainMessage(); msg.arg1 = command; msg.obj = data; commandHandler.sendMessage(msg); } // C functions we call public static native int nativeInit(Object arguments); public static native void nativeQuit(); public static native void onNativeResize(int x, int y); public static native void onNativeKeyDown(int keycode); public static native void onNativeKeyUp(int keycode); public static native void nativeTouch(int pointerFingerId, int action, float x, float y); public static native void nativeKey( int down, int code ); public static native void nativeString( String text ); public static native void onNativeAccel(float x, float y, float z); public static native void nativeRunAudioThread(); public static native void nativeSetPause(int pause); public static native int setenv(String key, String value, boolean overwrite); // Java functions called from C public static boolean createGLContext() { return mSurface.InitGL(); } public static void swapBuffers() { mSurface.SwapBuffers(); } public static void vibrate( int time ) { ((Vibrator) mSingleton.getSystemService(Context.VIBRATOR_SERVICE)).vibrate( time ); } public static void toggleEGL(int toggle) { mSurface.toggleEGL(toggle); } public static void setActivityTitle(String title) { // Called from SDLMain() thread and can't directly affect the view mSingleton.sendCommand(COMMAND_CHANGE_TITLE, title); } public static Context getContext() { return mSingleton; } // Audio private static Object buf; public static Object audioInit(int sampleRate, boolean is16Bit, boolean isStereo, int desiredFrames) { int channelConfig = isStereo ? AudioFormat.CHANNEL_CONFIGURATION_STEREO : AudioFormat.CHANNEL_CONFIGURATION_MONO; int audioFormat = is16Bit ? AudioFormat.ENCODING_PCM_16BIT : AudioFormat.ENCODING_PCM_8BIT; int frameSize = (isStereo ? 2 : 1) * (is16Bit ? 2 : 1); Log.v("SDL", "SDL audio: wanted " + (isStereo ? "stereo" : "mono") + " " + (is16Bit ? "16-bit" : "8-bit") + " " + ((float)sampleRate / 1000f) + "kHz, " + desiredFrames + " frames buffer"); // Let the user pick a larger buffer if they really want -- but ye // gods they probably shouldn't, the minimums are horrifyingly high // latency already desiredFrames = Math.max(desiredFrames, (AudioTrack.getMinBufferSize(sampleRate, channelConfig, audioFormat) + frameSize - 1) / frameSize); mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, sampleRate, channelConfig, audioFormat, desiredFrames * frameSize, AudioTrack.MODE_STREAM); audioStartThread(); Log.v("SDL", "SDL audio: got " + ((mAudioTrack.getChannelCount() >= 2) ? "stereo" : "mono") + " " + ((mAudioTrack.getAudioFormat() == AudioFormat.ENCODING_PCM_16BIT) ? "16-bit" : "8-bit") + " " + ((float)mAudioTrack.getSampleRate() / 1000f) + "kHz, " + desiredFrames + " frames buffer"); if (is16Bit) { buf = new short[desiredFrames * (isStereo ? 2 : 1)]; } else { buf = new byte[desiredFrames * (isStereo ? 2 : 1)]; } return buf; } public static void audioStartThread() { mAudioThread = new Thread(new Runnable() { public void run() { mAudioTrack.play(); nativeRunAudioThread(); } }); // I'd take REALTIME if I could get it! mAudioThread.setPriority(Thread.MAX_PRIORITY); mAudioThread.start(); } public static void audioWriteShortBuffer(short[] buffer) { for (int i = 0; i < buffer.length; ) { int result = mAudioTrack.write(buffer, i, buffer.length - i); if (result > 0) { i += result; } else if (result == 0) { try { Thread.sleep(1); } catch(InterruptedException e) { // Nom nom } } else { Log.w("SDL", "SDL audio: error return from write(short)"); return; } } } public static void audioWriteByteBuffer(byte[] buffer) { for (int i = 0; i < buffer.length; ) { int result = mAudioTrack.write(buffer, i, buffer.length - i); if (result > 0) { i += result; } else if (result == 0) { try { Thread.sleep(1); } catch(InterruptedException e) { // Nom nom } } else { Log.w("SDL", "SDL audio: error return from write(short)"); return; } } } public static void audioQuit() { if (mAudioThread != null) { try { mAudioThread.join(); } catch(Exception e) { Log.v("SDL", "Problem stopping audio thread: " + e); } mAudioThread = null; //Log.v("SDL", "Finished waiting for audio thread"); } if (mAudioTrack != null) { mAudioTrack.stop(); mAudioTrack = null; } } public static boolean handleKey( int keyCode, KeyEvent event) { /* * This handles the keycodes from soft keyboard (and IME-translated * input from hardkeyboard) */ Log.d("XASH3D", "Keycode " + keyCode ); if (event.getAction() == KeyEvent.ACTION_DOWN) { if (event.isPrintingKey() || keyCode == 62) { XashActivity.nativeString(String.valueOf((char) event.getUnicodeChar())); } XashActivity.nativeKey(1,keyCode); return true; } else if (event.getAction() == KeyEvent.ACTION_UP) { XashActivity.nativeKey(0,keyCode); return true; } return false; } static class ShowTextInputTask implements Runnable { /* * This is used to regulate the pan&scan method to have some offset from * the bottom edge of the input region and the top edge of an input * method (soft keyboard) */ private int show; public ShowTextInputTask(int show1) { show = show1; } @Override public void run() { InputMethodManager imm = (InputMethodManager) getContext().getSystemService(Context.INPUT_METHOD_SERVICE); if (mTextEdit == null) { mTextEdit = new DummyEdit(getContext()); mLayout.addView(mTextEdit); } if( show == 1 ) { mTextEdit.setVisibility(View.VISIBLE); mTextEdit.requestFocus(); imm.showSoftInput(mTextEdit, 0); } else { mTextEdit.setVisibility(View.GONE); imm.hideSoftInputFromWindow(mTextEdit.getWindowToken(), 0); } } } /** * This method is called by SDL using JNI. */ public static void showKeyboard( int show ) { // Transfer the task to the main thread as a Runnable mSingleton.runOnUiThread(new ShowTextInputTask(show)); } } /** Simple nativeInit() runnable */ class XashMain implements Runnable { public void run() { // Runs SDL_main() XashActivity.createGLContext(); XashActivity.nativeInit(XashActivity.mArgv); //Log.v("SDL", "SDL thread terminated"); } } /** SDLSurface. This is what we draw on, so we need to know when it's created in order to do anything useful. Because of this, that's where we set up the SDL thread */ class EngineSurface extends SurfaceView implements SurfaceHolder.Callback, View.OnKeyListener { // This is what SDL runs in. It invokes SDL_main(), eventually private Thread mEngThread; // EGL private objects private EGLContext mEGLContext; private EGLSurface mEGLSurface; private EGLDisplay mEGLDisplay; private EGL10 mEGL; private EGLConfig mEGLConfig; // Sensors // Startup public EngineSurface(Context context) { super(context); getHolder().addCallback(this); setFocusable(true); setFocusableInTouchMode(true); requestFocus(); setOnKeyListener(this); if( XashActivity.sdk >= 5 ) setOnTouchListener(new EngineTouchListener_v5()); else setOnTouchListener(new EngineTouchListener_v1()); } // Called when we have a valid drawing surface public void surfaceCreated(SurfaceHolder holder) { //Log.v("SDL", "surfaceCreated()"); if( mEGL == null ) return; XashActivity.nativeSetPause(0); } // Called when we lose the surface public void surfaceDestroyed(SurfaceHolder holder) { if( mEGL == null ) return; XashActivity.nativeSetPause(1); } // Called when the surface is resized public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) { //Log.v("SDL", "surfaceChanged()"); /* int sdlFormat = 0x85151002; // SDL_PIXELFORMAT_RGB565 by default switch (format) { case PixelFormat.A_8: Log.v("SDL", "pixel format A_8"); break; case PixelFormat.LA_88: Log.v("SDL", "pixel format LA_88"); break; case PixelFormat.L_8: Log.v("SDL", "pixel format L_8"); break; case PixelFormat.RGBA_4444: Log.v("SDL", "pixel format RGBA_4444"); sdlFormat = 0x85421002; // SDL_PIXELFORMAT_RGBA4444 break; case PixelFormat.RGBA_5551: Log.v("SDL", "pixel format RGBA_5551"); sdlFormat = 0x85441002; // SDL_PIXELFORMAT_RGBA5551 break; case PixelFormat.RGBA_8888: Log.v("SDL", "pixel format RGBA_8888"); sdlFormat = 0x86462004; // SDL_PIXELFORMAT_RGBA8888 break; case PixelFormat.RGBX_8888: Log.v("SDL", "pixel format RGBX_8888"); sdlFormat = 0x86262004; // SDL_PIXELFORMAT_RGBX8888 break; case PixelFormat.RGB_332: Log.v("SDL", "pixel format RGB_332"); sdlFormat = 0x84110801; // SDL_PIXELFORMAT_RGB332 break; case PixelFormat.RGB_565: Log.v("SDL", "pixel format RGB_565"); sdlFormat = 0x85151002; // SDL_PIXELFORMAT_RGB565 break; case PixelFormat.RGB_888: Log.v("SDL", "pixel format RGB_888"); // Not sure this is right, maybe SDL_PIXELFORMAT_RGB24 instead? sdlFormat = 0x86161804; // SDL_PIXELFORMAT_RGB888 break; default: Log.v("SDL", "pixel format unknown " + format); break; }*/ XashActivity.onNativeResize(width, height); // Now start up the C app thread if (mEngThread == null) { mEngThread = new Thread(new XashMain(), "EngineThread"); mEngThread.start(); } } // unused public void onDraw(Canvas canvas) {} // EGL functions public boolean InitGL() { try { EGL10 egl = (EGL10)EGLContext.getEGL(); EGLDisplay dpy = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY); int[] version = new int[2]; egl.eglInitialize(dpy, version); int[][] configSpec = {{ EGL10.EGL_DEPTH_SIZE, 8, EGL10.EGL_RED_SIZE, 8, EGL10.EGL_GREEN_SIZE, 8, EGL10.EGL_BLUE_SIZE, 8, EGL10.EGL_ALPHA_SIZE, 8, EGL10.EGL_NONE }, { EGL10.EGL_DEPTH_SIZE, 8, EGL10.EGL_RED_SIZE, 8, EGL10.EGL_GREEN_SIZE, 8, EGL10.EGL_BLUE_SIZE, 8, EGL10.EGL_ALPHA_SIZE, 0, EGL10.EGL_NONE }, { EGL10.EGL_DEPTH_SIZE, 8, EGL10.EGL_RED_SIZE, 5, EGL10.EGL_GREEN_SIZE, 6, EGL10.EGL_BLUE_SIZE, 5, EGL10.EGL_ALPHA_SIZE, 0, EGL10.EGL_NONE }, { EGL10.EGL_DEPTH_SIZE, 8, EGL10.EGL_RED_SIZE, 5, EGL10.EGL_GREEN_SIZE, 5, EGL10.EGL_BLUE_SIZE, 5, EGL10.EGL_ALPHA_SIZE, 1, EGL10.EGL_NONE }, { EGL10.EGL_DEPTH_SIZE, 8, EGL10.EGL_RED_SIZE, 4, EGL10.EGL_GREEN_SIZE, 4, EGL10.EGL_BLUE_SIZE, 4, EGL10.EGL_ALPHA_SIZE, 4, EGL10.EGL_NONE }, { EGL10.EGL_DEPTH_SIZE, 8, EGL10.EGL_RED_SIZE, 3, EGL10.EGL_GREEN_SIZE, 3, EGL10.EGL_BLUE_SIZE, 2, EGL10.EGL_ALPHA_SIZE, 0, EGL10.EGL_NONE }}; EGLConfig[] configs = new EGLConfig[1]; int[] num_config = new int[1]; if (!egl.eglChooseConfig(dpy, configSpec[XashActivity.mPixelFormat], configs, 1, num_config) || num_config[0] == 0) { Log.e("SDL", "No EGL config available"); return false; } EGLConfig config = configs[0]; int EGL_CONTEXT_CLIENT_VERSION=0x3098; int contextAttrs[] = new int[] { EGL_CONTEXT_CLIENT_VERSION, 1, EGL10.EGL_NONE }; EGLContext ctx = egl.eglCreateContext(dpy, config, EGL10.EGL_NO_CONTEXT, contextAttrs); if (ctx == EGL10.EGL_NO_CONTEXT) { Log.e("SDL", "Couldn't create context"); return false; } EGLSurface surface = egl.eglCreateWindowSurface(dpy, config, this, null); if (surface == EGL10.EGL_NO_SURFACE) { Log.e("SDL", "Couldn't create surface"); return false; } if (!egl.eglMakeCurrent(dpy, surface, surface, ctx)) { Log.e("SDL", "Couldn't make context current"); return false; } mEGLContext = ctx; mEGLDisplay = dpy; mEGLSurface = surface; mEGL = egl; mEGLConfig = config; } catch(Exception e) { Log.v("SDL", e + ""); for (StackTraceElement s : e.getStackTrace()) { Log.v("SDL", s.toString()); } } return true; } // EGL buffer flip public void SwapBuffers() { if( mEGLSurface == null ) return; try { //EGL10 egl = (EGL10)EGLContext.getEGL(); //egl.eglWaitNative(EGL10.EGL_CORE_NATIVE_ENGINE, null); //egl.eglWaitGL(); mEGL.eglSwapBuffers(mEGLDisplay, mEGLSurface); } catch(Exception e) { Log.v("SDL", "flipEGL(): " + e); for (StackTraceElement s : e.getStackTrace()) { Log.v("SDL", s.toString()); } } } public void toggleEGL(int toggle) { if( toggle != 0 ) { mEGLSurface = mEGL.eglCreateWindowSurface(mEGLDisplay, mEGLConfig, this, null); mEGL.eglMakeCurrent(mEGLDisplay, mEGLSurface, mEGLSurface, mEGLContext); } else { mEGL.eglMakeCurrent(mEGLDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT); mEGL.eglDestroySurface(mEGLDisplay, mEGLSurface); mEGLSurface = null; } } @Override public boolean onKey(View v, int keyCode, KeyEvent event) { return XashActivity.handleKey( keyCode, event ); } } /* This is a fake invisible editor view that receives the input and defines the * pan&scan region */ class DummyEdit extends View implements View.OnKeyListener { InputConnection ic; public DummyEdit(Context context) { super(context); setFocusableInTouchMode(true); setFocusable(true); setOnKeyListener(this); } @Override public boolean onCheckIsTextEditor() { return true; } @Override public boolean onKey(View v, int keyCode, KeyEvent event) { return XashActivity.handleKey( keyCode, event ); } @Override public InputConnection onCreateInputConnection(EditorInfo outAttrs) { ic = new XashInputConnection(this, true); outAttrs.imeOptions = EditorInfo.IME_FLAG_NO_EXTRACT_UI | 33554432 /* API 11: EditorInfo.IME_FLAG_NO_FULLSCREEN */; return ic; } } class XashInputConnection extends BaseInputConnection { public XashInputConnection(View targetView, boolean fullEditor) { super(targetView, fullEditor); } @Override public boolean sendKeyEvent(KeyEvent event) { if( XashActivity.handleKey( event.getKeyCode(), event ) ) return true; return super.sendKeyEvent(event); } @Override public boolean commitText(CharSequence text, int newCursorPosition) { //nativeCommitText(text.toString(), newCursorPosition); XashActivity.nativeString(text.toString()); return super.commitText(text, newCursorPosition); } @Override public boolean setComposingText(CharSequence text, int newCursorPosition) { //nativeSetComposingText(text.toString(), newCursorPosition); XashActivity.nativeString(text.toString()); return super.setComposingText(text, newCursorPosition); } public native void nativeSetComposingText(String text, int newCursorPosition); @Override public boolean deleteSurroundingText(int beforeLength, int afterLength) { // Workaround to capture backspace key. Ref: http://stackoverflow.com/questions/14560344/android-backspace-in-webview-baseinputconnection if (beforeLength == 1 && afterLength == 0) { // backspace XashActivity.nativeKey(1,KeyEvent.KEYCODE_DEL); XashActivity.nativeKey(0,KeyEvent.KEYCODE_DEL); //return super.sendKeyEvent(new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_DEL)) //&& super.sendKeyEvent(new KeyEvent(KeyEvent.ACTION_UP, KeyEvent.KEYCODE_DEL)); } return super.deleteSurroundingText(beforeLength, afterLength); } } class EngineTouchListener_v1 implements View.OnTouchListener{ // Touch events public boolean onTouch(View v, MotionEvent event) { XashActivity.nativeTouch(0, event.getAction(), event.getX(), event.getY()); return true; } } class EngineTouchListener_v5 implements View.OnTouchListener{ // Touch events public boolean onTouch(View v, MotionEvent event) { final int touchDevId = event.getDeviceId(); final int pointerCount = event.getPointerCount(); int action = event.getActionMasked(); int pointerFingerId; int mouseButton; int i = -1; float x,y; switch(action) { case MotionEvent.ACTION_MOVE: for (i = 0; i < pointerCount; i++) { pointerFingerId = event.getPointerId(i); x = event.getX(i); y = event.getY(i); XashActivity.nativeTouch(pointerFingerId, 2, x, y); } break; case MotionEvent.ACTION_UP: case MotionEvent.ACTION_DOWN: // Primary pointer up/down, the index is always zero i = 0; case MotionEvent.ACTION_POINTER_UP: case MotionEvent.ACTION_POINTER_DOWN: // Non primary pointer up/down if (i == -1) { i = event.getActionIndex(); } pointerFingerId = event.getPointerId(i); x = event.getX(i); y = event.getY(i); if( action == MotionEvent.ACTION_UP || action == MotionEvent.ACTION_POINTER_UP ) XashActivity.nativeTouch(pointerFingerId,1, x, y); if( action == MotionEvent.ACTION_DOWN || action == MotionEvent.ACTION_POINTER_DOWN ) XashActivity.nativeTouch(pointerFingerId,0, x, y); break; case MotionEvent.ACTION_CANCEL: for (i = 0; i < pointerCount; i++) { pointerFingerId = event.getPointerId(i); x = event.getX(i); y = event.getY(i); XashActivity.nativeTouch(pointerFingerId, 1, x, y); } break; default: break; } return true; } }